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GeneralSystem · Update · UI · Bugfix · Bugfixes · QoL · Visual · Localization
9 patcheslast touched 6mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Nov 29, 2024Dec 16, 2025Nov 29, 2024 — Hotfix 1.5.5 (Trader Auto-Pause, Poisoned Food) +0 / -0 (cum 0)Dec 2, 2024 — Hotfix 1.5.6 (Cornerstone Forge, Hauling Carts) +1 / -1 (cum 0)Feb 19, 2025 — Hotfix 1.7.3 (Modifier Deeds, Influx orders) +0 / -0 (cum 0)Feb 20, 2025 — Hotfix 1.7.4 (No reward Orders, Efficient Brewing) +0 / -0 (cum 0)Aug 1, 2025 — Hotfix 1.8.6 (Loading Times) +1 / -0 (cum +1)Aug 5, 2025 — Hotfix 1.8.9 (Fluffbeak UI freeze, Unassign woodcutters with Shredder) +1 / -0 (cum +2)Aug 7, 2025 — Hotfix 1.8.10 (Riverlands spawn, Smoldering City upgrades costs) +0 / -0 (cum +2)Oct 3, 2025 — Patch 1.8.13 (Unity security vulnerability, Kelpie) +1 / -0 (cum +3)Dec 16, 2025 — Demo Update 1.9.6 +0 / -0 (cum +3)
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Patch history

  1. Dec 16, 2025·Demo Update 1.9.6
    • Otherdemo version1.9.51.9.6

      The game demo has been updated to include all recent UI/UX improvements, fixes, and balance changes from the full game.

      Demo update

    • 📝Textreporter contact infoUpdated

      Updated the contact information for the in-game reporter in the full game version.

      Full game update

    • 🐛Bug fixWarehouse UI

      Fixed a bug where the warehouse text bar was not cleared upon closing the building panel.

    • 🐛Bug fixGeyser Spawning

      Fixed an issue where geysers could spawn too close to ruined building entrances.

    • 🐛Bug fixForsaken Town Events

      Fixed a bug where demolishing buildings in Forsaken Town events returned fewer resources than intended.

    • 🐛Bug fixHousingvillager slots

      Fixed a rare issue where house slots would lock up after villagers were killed and removed.

    • 🐛Bug fixRuinsradial menu

      The worker selection radial menu now correctly disappears after a ruin is rebuilt.

    • 🐛Bug fixEncyclopediaRainpunk Drill event3 entries1 entry

      Removed duplicate listings of the Rainpunk Drill event in the encyclopedia.

    • 🐛Bug fixBat Houseblueprint roll

      Prevented the Bat House from appearing as a wildcard blueprint for players who do not own the DLC.

    • 🐛Bug fixBlack MarketUI visibility

      Fixed a bug where the Black Market UI remained visible while moving the building if another building was selected.

    • 🛠QoLEscaping the Shadowsalert durationShortened

      Shortened the 'villager saved' alert for better pacing.

    • 🐛Bug fixBlack Marketpopup behavior

      Fixed a bug where the Black Market popup would persist after moving the building.

    • 🛠QoLEncyclopediaspecies iconAdded

      Bat buildings now correctly display species icons in the encyclopedia.

    • 🎨VisualDevastated Forestframe colorGreenRed

      Corrected the frame color of the Devastated Forest effect from green to red.

    • 🐛Bug fixCoastal Grovetile accessibilityInaccessibleAccessible

      Resolved a bug that made certain tiles inaccessible on some Coastal Grove maps.

    • 🐛Bug fixloading time

      Resolved an issue causing prolonged loading times, bringing them back in line with or faster than version 1.7.

      performance

    • 🛠QoLUI scaling

      Improved the scaling of the construction menu for players using ultra-wide monitors.

      UX

    • 🐛Bug fixCornerstone HUD

      Fixed a bug where Cornerstone icons remained on the HUD, which could lead to indefinite game pauses with ephemeral cornerstones.

      bugfix

    • 🐛Bug fixNeed orders

      Fixed a visual flicker where need orders would rapidly switch between 'done' and 'undone' during last-second fulfillment.

      visual bug

    • 🐛Bug fixHearth Resolve tooltip

      Fixed obstructed text for Hearth Resolve values in Simplified Chinese tooltips.

      localization

    • 🐛Bug fixDecoration VFX

      Fixed an issue where flame effects disappeared when mirroring certain decorations.

      visual bug

    • 🐛Bug fixMap fields

      Fixed a rare bug where empty map fields appeared inaccessible after cancelling a building placement.

      bugfix

    • 🎯Behaviorpause behaviorAuto-unpauseStay paused

      The game will no longer automatically unpause after a player selects a Cornerstone, allowing for better strategic planning.

      Fixed auto-unpause after Cornerstone selection.

    • 🛠QoLProduction UItext clippingCut offVisible

      Production multiplier text in the building UI is now fully visible even when the value is 10 or higher.

      Fixed multiplier text clipping at 10+.

    • 🐛Bug fixHearth level display

      Fixed the town stats screen to correctly display the maximum Hearth level.

      Fixed town stats screen

    • 🐛Bug fixAbandoned Settlementglade visibilityuncoveredcovered

      Fixed a bug where some small glades were incorrectly uncovered from the start when using the Abandoned Settlement modifier.

      Fixed glades being uncovered at start.

    • 🐛Bug fixGreenhouse Ruinsalvage rewarddouble rewardsingle reward

      Fixed the Greenhouse Ruin giving the same reward twice during the Salvage option.

      Fixed duplicate reward bug.

    • 📝Textlocalizationtyposcorrected

      Corrected typos in the Polish version of the game, specifically in the Hanged Viceroy event and Lori's dialog.

      Fixed Polish translation typos.

    • 🐛Bug fixTraining Expeditionsalt availabilitymissingavailable

      Fixed a bug where salt was missing from the Training Expedition window.

      Added salt to the expedition window.

    • 🎨VisualSupporter PackcontentAdded

      Updated the Supporter Pack with new music from the Ashen Thicket biome, new World Event art, and a new portrait.

      Added new music, art, and portrait.

    • 🛠QoLTutorial UI

      Fixed the 'Press Space to Resume' text overlapping the tutorial box in the first scenario.

      Fixed text overlap

    • 🛠QoLAdvanced Rain CollectorUI Panel Size

      Fixed the UI panel of the Advanced Rain Collector being too small for the number of worker slots.

      Fixed panel size for worker slots

    • 📝TextWoodcutters' CampLabelGathering CampCorrect Label

      Fixed a bug where the Woodcutters' Camp was incorrectly labeled as a 'gathering camp'.

      Fixed incorrect labeling