Ranked Matchmaking
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈📊Numericpremade squad tier differential2→1 tiers
Players can now only join premade squads with squadmates within one Ranked tier of each other, reducing the skill gap in lobbies.
Tighter skill bands for premade squads
- ≈✨Newdeployment methodDropships→Drop Zones
High-rank lobbies (Diamond+) will now utilize Drop Zones instead of traditional Dropships to manage deployment.
New deployment system for high-rank lobbies
- ▲🛠QoLloading screen indicator—→RANKED - DROP ZONES
Added a specific loading screen indicator to notify players when a match will utilize Drop Zones.
UI clarity for deployment mode
- ≈🎯Behaviorregion population
Introduced auto-merging of players into higher population regions to improve skill-based matchmaking pools.
neutral
- ≈🔁Reworkseasonal resetRP based→Skill value based
Initial rank and tier placement is now based on tracked skill value rather than previous season RP.
neutral
- ≈📊Numericqueue time—→Increased s
Platinum, Diamond, and Masters players will experience longer queue times to ensure closer RP-value matching.
neutral