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GeneralUI · Quality of Life · Workshop · Monitors · Input · General · Settings · Quality
2 patcheslast touched 5d ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 9, 2026Aug 12, 2026Aug 9, 2026 — Small update: 1.0.007 +0 / -0 (cum 0)Aug 12, 2026 — Small update: 1.0.010 +0 / -0 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Aug 12, 2026·Small update: 1.0.010
    • 🛠QoLworkshopSearchSortingFixed

      Workshop search sorting and page-loading now function correctly, improving results accuracy when browsing Most Popular results.

      Workshop 'Most Popular' sorting filter and overall search clarity corrected; paging previously skipped pages 2,3,4,5.

    • NewmonitorSecondaryInputNoiseRemoved

      Secondary Input no longer causes white noise on monitors when unpowered, reducing visual noise in setups using secondary sources.

      White-noise overlay removed when Secondary Input is unpowered (primary input noise behavior remains).

    • 🛠QoLcompatibilityFixed compatibility issues with Metal devices

      Improved compatibility on Metal devices to ensure smoother gameplay on affected hardware.

    • 🎯BehaviorinputFixed the incorrect default keybind for picking components into hand

      Default binding for 'Pick the component you're looking at into your hand' corrected from Mouse3 to Mouse2.

    • 🛠QoLdescriptionFixed a typo in the pipe descriptions

      Typos in pipe descriptions corrected for clarity.

    • NewtooltipAdded more hints for Drop The Depth Diver and Trial By Thrust objectives

      Objective hints expanded to aid player progress for two named objectives.

    • 🐛Bug fixsaveFuel Analyzer mode knob not being saved in blueprints

      Fixed a saving bug where the Fuel Analyzer mode knob state was not preserved in blueprints.

    • NewinputAdded options to invert the mouse X and Y axes while seated

      New accessibility/comfort option to invert mouse axes when seated.