General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLsave system
The game now saves automatically when exiting to the Main Menu from the Prayers menu.
QoL save improvement.
- ≈🐛Bug fixenemy immortalitybugged→fixed
Implemented a potential fix for a rare issue where enemies could become immortal.
Fix for rare immortality bug.
- ≈🛠QoLConvert to Upgrade buttonButton→Hover hint
Replaced the explicit 'Convert to Upgrade' button with a hover hint for a cleaner interface.
UI change
- ▲🎯BehaviorWeapon attachment—→ESC cancel
Players can now use the ESC key to cancel weapon attachment, improving control flow.
QoL
- ≈✨NewCamera Shake—→Added
Added a Camera Shake setting to allow players to customize visual intensity.
New setting
- ≈🎨VisualHit effect—→Added
Added a slight shake effect when the player takes damage to improve combat feedback.
Visual feedback
- ▲🎯BehaviorWeapon offering algorithm—→Improved
Improved the logic for suggesting new weapons based on current loadout, likely increasing build synergy.
Synergy improvement
- ≈🐛Bug fixWin/Lose screen
Fixed incorrect 'damage dealt' and Act 1 experience gain displays on the end-game screen.
Bugfix
- ≈🐛Bug fixAnimations
Fixed an issue where boss and enemy jump animations would occasionally freeze mid-air.
Bugfix
- ≈🛠QoLHP regen popup
Changed the behavior of HP regen popups to be clearer for the player.