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GeneralUI · System · QoL · Bugfixes · Bugfix · Optimization
5 patcheslast touched 1w ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Feb 8, 2026Jul 11, 2026Feb 8, 2026 — New update v0.422 is live! +0 / -0 (cum 0)Feb 25, 2026 — SNF Demo Update +2 / -0 (cum +2)Feb 26, 2026 — SNF Demo patch notes +0 / -0 (cum +2)Jun 13, 2026 — Patch notes - v. 0.506 +0 / -0 (cum +2)Jul 11, 2026 — Patch v0.533 +0 / -0 (cum +2)
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Patch history

  1. Jul 11, 2026·Patch v0.533
    • 🛠QoLtooltips

      Multiple blessing effects are now summarized in tooltips for better readability.

      quality

    • Newselection modeAdded

      Added a random character and weapon selection option for varied gameplay.

      new

    • Newenemy highlightAdded

      Added a new setting to toggle enemy highlights for improved visibility.

      quality

    • 🐛Bug fixVFX intensity

      Fixed a bug where VFX intensity settings were ignored upon loading a level.

      bugfix

    • 🛠QoLcursor speedAdded

      Added speed settings for the gamepad mouse cursor.

      quality

    • 🐛Bug fixboss HP bar

      Fixed the positioning of the boss HP bar for better visibility.

    • 🐛Bug fixcollisions

      Fixed collision issues involving Chests and Revelation Pedestals to prevent player snagging.

    • 🐛Bug fixSingle Purpose achievement

      Fixed the Single Purpose achievement; clarified that 'kill with one weapon' achievements are incompatible with Primaris.

    • 🐛Bug fixGathering New Revelation achievement

      Fixed the Gathering New Revelation achievement to trigger correctly.

    • 🐛Bug fixGame Tips Codex

      Fixed an issue where some base Game Tips Codex entries were missing.

    • NewAura Emitter CodexAdded

      Added a new Codex entry for the Aura Emitter.

  2. Feb 26, 2026·SNF Demo patch notes
    • 🛠QoLsave system

      The game now saves automatically when exiting to the Main Menu from the Prayers menu.

      QoL save improvement.

    • 🐛Bug fixenemy immortalitybuggedfixed

      Implemented a potential fix for a rare issue where enemies could become immortal.

      Fix for rare immortality bug.

  3. Feb 25, 2026·SNF Demo Update+2
    • 🛠QoLConvert to Upgrade buttonButtonHover hint

      Replaced the explicit 'Convert to Upgrade' button with a hover hint for a cleaner interface.

      UI change

    • 🎯BehaviorWeapon attachmentESC cancel

      Players can now use the ESC key to cancel weapon attachment, improving control flow.

      QoL

    • NewCamera ShakeAdded

      Added a Camera Shake setting to allow players to customize visual intensity.

      New setting

    • 🎨VisualHit effectAdded

      Added a slight shake effect when the player takes damage to improve combat feedback.

      Visual feedback

    • 🎯BehaviorWeapon offering algorithmImproved

      Improved the logic for suggesting new weapons based on current loadout, likely increasing build synergy.

      Synergy improvement

    • 🐛Bug fixWin/Lose screen

      Fixed incorrect 'damage dealt' and Act 1 experience gain displays on the end-game screen.

      Bugfix

    • 🐛Bug fixAnimations

      Fixed an issue where boss and enemy jump animations would occasionally freeze mid-air.

      Bugfix

    • 🛠QoLHP regen popup

      Changed the behavior of HP regen popups to be clearer for the player.