An interim PC update focusing on performance optimization, expanded graphical settings, and stability fixes.
▲Buffs6
- General
- Reduced frame rate hitches for a smoother gameplay experience.
- Optimized system memory and VRAM usage to improve overall stability.
- Improved performance across all GPUs, provided the latest drivers are installed.
- Added a 'High' setting for texture resolution to improve visual fidelity.→High
- Fixed bugs that caused textures to appear at a lower resolution than intended.
- Resolved performance hitches specifically affecting users running the game on HDDs.
◆Other changes6
- General
- Added the ability to cap maximum frames per second at 30, 60, or 90.→30/60/90
- Added toggles to enable or disable Motion Blur, Chromatic Aberration, and Film Grain.→Toggles
- Added a new option for Texture Filtering in the settings menu.→Added
- Added Adaptive V-Sync support specifically for NVIDIA GPU users.→Adaptive
- Added an on-screen VRAM usage meter to help players monitor memory consumption.→Added
- Added a mouse sensitivity slider and a mouse smoothing toggle for better control customization.→Added
subjects affected (1)
tap to see balance history
Patch history
- PC Update - March 8thMar 8, 2016 · 125mo+1→
- →PC Update - January 19thJan 19, 2016 · 126mo
- PC Update - December 17thDec 17, 2015 · 127mo+3→
- PC Update - November 24thNov 24, 2015 · 128mo+4→
- →October 28th PC Patch NotesOct 28, 2015 · 129mo
- PC Release Date AnnouncedOct 24, 2015 · 129mo+3→
- September 3rd Update and Patch NotesSep 4, 2015 · 131mo+6→
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