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Altar of Blood

MapEvent · PVE · Dungeon · PvE · Co-op · Defense
3 patcheslast touched 83mo ago▲ +4

Power trajectory

Up = buffed, down = nerfed
0+4Jul 10, 2019Sep 10, 2019Jul 10, 2019 — Patch Notes - July 10th 2019 +1 / -0 (cum +1)Jul 17, 2019 — Patch Notes - July 17th 2019 +1 / -0 (cum +2)Sep 10, 2019 — [Patch Notes] September 10th 2019 +2 / -0 (cum +4)
Zoom into one ability:3 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 🎯BehaviordifficultyNormalLowered

      Stage difficulty lowered during the event to make completion easier.

      Event period

    • 📊Numericreward rate1x2x

      Chance of gaining high-value rewards like Gold Bars and PEN gear nearly doubled during the event.

      Gold bars and gear

    • NewImmediate EntryEntry MethodAdded

      Added immediate entry to Illusions using Nightmare Fragments for stages previously completed by the leader.

      QoL

    • 🐛Bug fixCollision

      Fixed an issue where enemies behind pillars could be hit.

      Bugfix

    • NewmodeAdded

      Added Altar of Blood, a cooperative defense mode where players protect a relic from waves of monsters and bosses.

      New 3-player party defense mode

    • NewFlare of the AncientseffectStun

      Added Flare of the Ancients, which stuns all monsters within range (excluding certain bosses).

      Exclusive item for Altar of Blood

    • 📊Numericentry cost120 Energy Energy

      Entering and activating the Altar of Blood now consumes a total of 120 Energy.

      100 for stage selection, 20 for activation