Conquest War
GeneralPvP · Guild · War · Siege
2 patcheslast touched 100mo ago▲ +4
Power trajectory
Up = buffed, down = nerfedZoom into one ability:6 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▼📊NumericResurrectioncooldown—→1 min min
The basic cooldown for resurrection during Conquest Wars is now 1 minute, with a maximum of 2 minutes.
Increased base cooldown
- ▲🎯BehaviorDeploymenttransportation—→Added
Players within the territory of a starting Node/Conquest War are now automatically transported to their Guild's Fort/Command Post if they are further than 90m away.
QoL transport
- ▲📊NumericTrina Demolition Axedamage100%→120%
Trina Demolition Axe damage increased by 20% to improve siege efficiency.
Combat buff
- ▲📊NumericElephantdamage vs structures100%→150%
Elephants now deal 50% more damage against Command Posts, Forts, Gates, and Annexes.
Guild buff
- ▲📊NumericCannondamage vs structures100%→120%
Cannons now deal 20% more damage against Command Posts, Forts, and Gates.
Combat buff
- ▲📊NumericElephant Nurseryproduction time12 min→10 min min
Elephant production time reduced to 10 minutes.
Speed up