Kunoichi
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲🎯BehaviorWheel of Wrathactivation speed—→Instant
Wheel of Wrath now activates instantly up to its second attack, improving combat fluidity.
Up to second attack
- ▲✨NewChain Crash: Sah Chakrammonster pull—→Added
Added monster pull to Chain Crash: Sah Chakram on good hits to improve mob grouping.
On good hit
- ▲✨NewHaloDP reduction—→Added
Halo now reduces enemy DP on good hits, increasing damage potential.
On good hit
- ▲📊NumericLethal Spin Spreemax hits12→20 hits
Added an LMB hold attack to Lethal Spin Spree, increasing the maximum hit count from 12 to 20.
Added LMB hold attack
- ▲📊NumericLunar of Delighted Blastcritical hit rate—→100%
Lunar of Delighted Blast now has a 100% critical hit rate in PvE.
PvE only
- ▲📊NumericSah Spree of Sonandamage572% - 863%→714% - 1134%
Significantly increased the damage multipliers for Sah Spree of Sonan during PvE.
PvE, when not in cooldown
- ▲📊Numericauto-move transition speed—→Increased
Increased speed when switching from main/awakening weapon combat stance to auto-move.
Faster switch from combat stance to auto-move.
- ≈🎯BehaviorBraceAnimationSkill first→Jump first
Pressing Shift+Space while moving forward now causes the character to jump before performing Brace.
Behavior
- ▲📊NumericFlow: Kick Downdamage—→Increased
Damage now properly applied and increased.
numeric
- ≈📊NumericThrowing Kickdamage—→Mixed
Increased hit damage, but decreased damage in PvP and during cooldown.
numeric
- ▲📊NumericThrowing Kick IIPvP Damage—→Increased
Increased PvP damage for the 2nd hit.
numeric
- ≈📊NumericFloor Sweepingdamage—→Mixed
Increased hit damage, but decreased damage dealt during cooldown.
numeric
- ▲✨NewLunar DashBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Lunar Dash for enhanced effects.
Added
- ▲✨NewSah Spree of SonanBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Sah Spree of Sonan for enhanced effects.
Added
- ▲✨NewChain Crash: Sah ChakramBlack Spirit's Rage—→Added
Black Spirit's Rage can now be used with Chain Crash: Sah Chakram for enhanced effects.
Added
- ▲📊NumericFlash Slashattack speed—→Increased
Increased the beginning attack speed for the Flash Slash skill.
Beginning speed
- ▲✨NewNinjutsu: Shadow Stompguard—→Forward Guard
Added Forward Guard effect up until the attacking motion for Shadow Stomp and its Absolute version.
Pre-attack
- ▲📊NumericNinjutsu: Shacklesattack speed—→Increased
Increased the beginning attack speed of the Ninjutsu: Shackles skill.
Beginning speed
- ▼🔁ReworkBlack MoonlightSuper ArmorSuper Armor→Stiffness
Super Armor removed from Black Moonlight and replaced with Stiffness effect.
Mechanic change
- ▲✨NewCombo System—→Added
Added a single-command combo (Space + LMB) for Shadow Arena.
mechanic
- ▼📊NumericFlow: Sky SteppingMax Successions—→2
Limited the number of times Flow: Sky Stepping can be used in succession to 2.
mechanic
- ▲🐛Bug fixFatal Blow I-IVactivation
Fixed a bug preventing Fatal Blow skills from being used properly when WP was below 25.
Fixed issue where skills wouldn't trigger below 25 WP.
- ▲🐛Bug fixFox Claw I-Absoluteactivation
Fixed a bug preventing Fox Claw skills from being used properly when WP was below 25.
Fixed issue where skills wouldn't trigger below 25 WP.
- ▼📊NumericBraceHP Recovery200-500→100-200 HP
The instant HP recovery of Brace was reduced across all levels to prevent excessive advantage in PvP.
Adjusted for balance
- ≈🐛Bug fixNinjutsu: Shadow Stompeffect duration
Fixed a bug where Shadow Stomp effects remained after dismounting.
Fixed effect persistence
- ▲🐛Bug fixSah Spree of Sonanhits1→Full
Fixed an issue where Sah Spree of Sonan would only activate 1 hit despite having enough WP.
Bugfix
- ▲📊NumericNinjutsu: Shadow CloneHP Recovery—→50 per hit HP
Increased HP recovery from Ninjutsu: Shadow Clone to 50 HP per good Fox Claw hit.
numeric
- ▲📊NumericNinjutsu: ShacklesCast Speed—→Faster
Ninjutsu: Shackles can now be used more quickly.
speed
- ▲🎯BehaviorNinjutsu: Shadow CloneDamage ConsistencyDistance-based→Uniform
Ninjutsu: Shadow Clone now inflicts the same damage regardless of the distance covered by the attack range.
behavior
- ▲🎯BehaviorLunar Dashcooldown interactionApplied→Not Applied
Using Lunar Dash from the Quick Slot in Sah Chakram stance no longer triggers the cooldown for Awakening: Crimson Sah Chakram.
Sah Chakram stance
- ▼✂️RemovedThrowing KickPvP Damage ReductionActive→Removed
Removed PvP Damage Reduction from a single hit when using Throwing Kick during Flow: Block Jump.
Flow: Block Jump
- ≈🎯BehaviorLunar Dashactivation—→Right-click
Lunar Dash is now activated by right-clicking while sprinting in Sah Chakram stance when Target Chase buff is active.
Sprinting/Target Chase
- ≈📊NumericTarget ChaseCooldown—→Changed
Adjusted the cooldown time for Target Chase.
Numeric
- ▲🎯BehaviorTarget ChaseSah Chakram StanceUnavailable→Available
Target Chase is now usable while in Sah Chakram stance, though using it from a quick slot will switch the player back to Shortsword stance.
Mechanic
- ≈📊NumericTarget ChaseBlackening Effect Duration—→Adjusted
Adjusted the duration of the blackening effect for Target Chase.
Numeric
- ▲📊NumericGhost Step I~IIImovement distance—→Increased
Increased movement distance for Ghost Step when using specific weapons, though not while airborne or concealed.
Increased distance when holding Shortsword or Sah Chakram.
- ▲📊NumericBasic AP—→+21
Increased basic AP at level 60, significantly boosting PvE damage.
Average increase at Lv. 60.
- ▼📊NumericPvP damage—→-7.8%
PvP damage reduced by 7.8% to balance the increase in basic AP.
Balance offset for basic AP increase.
- ▲🐛Bug fixGhost Stepactivation
Fixed an issue where Ghost Step would not trigger using the ↑ + ↑ command while in Sah Chakram state.
Fixed command issue in Sah Chakram state.
- ▼🎯BehaviorGhost StepWeight Limit—→125%
Ghost Step can no longer be used if the character is carrying more than 125% of their weight limit.
Blocks skill use
- ▲🐛Bug fixLunatic DiscusStamina consumptionconsuming→none
Fixed an issue where Lunatic Discus, Delighted Blast, and Danse Macabre incorrectly consumed stamina.
Fixed bug
- ▲📊NumericFlash Slash I-IIWP consumption—→Reduced
Reduced WP consumption for Flash Slash.
Lower resource cost.
- ▲📊NumericTendon CutterWP consumption70→50
Tendon Cutter WP consumption reduced from 70 to 50.
Lower resource cost.