SF
Spike Factory
WeaponDefense · Ground
2 patcheslast touched 71mo ago▲ +4
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲🐛Bug fix3xxAlchemist Buff
Spiked balls from the 3xx path can now be correctly buffed by Alchemists, restoring intended damage output.
bugfix
- ▲🐛Bug fix4xx & 5xxbonus damage
Fixed a bug where crosspaths for 4xx and 5xx were reducing bonus damage values.
bugfix
- ▲📊NumericRed Hot Spikespile count1→5 piles
Red Hot Spikes now correctly provide 5 piles per 50mm instead of just 1.
bugfix
- ▲📊Numeric5xx Super Minesbase spike damage1→10
Base spike damage increased from 1 to 10.
numeric