General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixColor Labeling
Fixed a bug where Color Labeling would activate without being enabled in the Color Support Menu.
bugfix
- ≈🐛Bug fixBlueprint MenuController Input
Fixed broken input and button glyphs for documents in the Blueprint Menu during specific challenge modes.
bugfix
- ≈🐛Bug fixExplorer Trophy
Fixed incorrect or missing triggers for the Explorer Trophy; missing trophies are now delivered to the Entrance Hall.
bugfix
- ≈🐛Bug fixMain MenuCursor Visibility
Fixed an issue where the cursor would not display in the Main Menu for Mac users.
bugfix
- ≈🐛Bug fixRemapping MenuCursor Visibility
Fixed cursor visibility issues when accessing the Remapping menu via the Accessibility Menu.
bugfix
- ≈🐛Bug fixFinal ExamColor Labels
Corrected several incorrect color labels on a page of the Final Exam.
bugfix
- ≈🐛Bug fixMenu UIColor Selection
Fixed an event issue related to selecting colors within the menu UI.
bugfix
- ≈🐛Bug fixUnity Runtime
Applied official Unity patch for CVE-2025-59489 to address a high-severity vulnerability in the Unity Runtime.
- ▲🎯Behaviorsave system
Implemented an automatic backup system and redundant validity checks to prevent save file corruption and loading freezes.
system
- ≈🐛Bug fixinput recognition
Fixed an issue where Right Arrow and A keys were incorrectly interpreted as CONFIRM on keyboards.
quality
- ≈🛠QoLUI/Text
Corrected magnification issues, font inconsistencies in the Library, Master Bedroom, and Vault, and fixed a typo in 'Mary Matthew'.
quality
- ≈🐛Bug fixParlor boxes
Fixed a bug that occurred when opening consecutive Parlor boxes too quickly.
bugfix
- ≈🛠QoLvideo playback
Expanded video playback compatibility for a wider range of Steam Deck configurations.
compatibility
- ≈🐛Bug fixAzerty keyboard input
Fixed Azerty keyboard functionality when navigating terminals, viewing documents, and moving carts.
input fix
- ≈🐛Bug fixcontroller input
Fixed controller functionality for Scepter color selection and the last rank pinboard map.
input fix
- ≈🎯Behaviorunderground gear
Implemented a new solution to prevent underground softlocks, restoring the ability to save the giant gear's position between days.
softlock fix
- ≈🐛Bug fixsave system
Fixed a critical bug where save files would roll back several days due to the internal backup system; the backup system has been disabled.
bugfix
- ≈🎯BehaviorMain Menu creditsAuto-playing→Disabled
Temporarily disabled auto-playing credits on the Main Menu to prevent input conflicts when clicking 'Continue'.
quality
- ≈✨Newcompatibility—→Added
Added redundant cinematic video files to ensure compatibility across more Steam Deck configurations.
Added redundant video files for better Steam Deck compatibility, increasing total file size.
- ≈✨NewY-axis Invert—→Added
Added the ability to invert the Y-axis in Mouse and Look settings for better player preference.
- ≈🎯BehaviorSmooth LookOn→Toggleable
Players can now turn off 'Smooth Look' in the settings menu.
- ≈✨NewFOV Slider—→Added
A new FOV slider has been added to the menu, though it is currently non-functional and requires further work.
- ≈🐛Bug fixText Rendering
Fixed a bug where Sinclair's Signature in the entrance letter would not render when using the Magnifying glass.
- ≈✂️RemovedS _ r _ _ e floorplanAvailable→Removed
Removed the S _ r _ _ e floorplan to prevent players from exploiting the demo to reach out-of-scope content.