Patch 1.1.1 focuses heavily on stability, fixing numerous softlocks, physics bugs, and quality-of-life improvements across gameplay, UI, and system performance.
- BubsyScenic Pooperstability
Fixed a bug where using Scenic Pooper could occasionally cause the game to softlock.
- BubsyItem Snifferphysics
Fixed an issue where using Item Sniffer under certain conditions would cause Bubsy to float upwards indefinitely.
- BubsyHairballairtimekicked out→stable
Fixed an issue where players were prematurely kicked out of the held Hairball state while in the air.
- Generalcamerastutter→smooth
Fixed camera stuttering when angled fully downward on terrain.
- Generalglass blockssolid→glass
Fixed glass blocks occasionally acting as solid concrete when shot through.
- +3 more
- BubsyItem Sniffervisualspointing→Removed
Bubsy no longer points at the Golden Fleece when using Item Sniffer.
- BubsyTank Modecollisionglitchable→fixed
Removed the ability to infinitely glitch up walls while in Tank Mode.
- BubsyPounceclamberingimmediate→delayed
Bubsy no longer immediately clambers up walls after pouncing an enemy.
- BubsyGlass Cannonsaiming visualizer—→Added
Added a visualizer to show where the player is aiming with glass cannons when grounding visualizer is on.
- Generalframerateuncapped→120 cap fps
Removed the uncapped framerate option to prevent crashes; capped at 120 FPS (excluding VSync).
- +2 more
