Employees
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixWreck Transportassignment logicunrestricted→restricted
Fixed a bug that allowed employees to be assigned to transport wrecks before the player had interacted with them.
Bugfix
- ▲🎯Behaviorobstacle detection
Improved employee AI to properly avoid vehicles when moving.
- ▲🎯Behaviorupdate frequencyhourly→instant
Shop employees now update and appear immediately rather than waiting for the top of the hour.
Removed the need to wait for the full hour for updates.
- ▲🐛Bug fixStorageitem persistence
Fixed a bug where items would disappear when placed in storage by an employee.
- ▼🐛Bug fixpayment
Fixed an issue where employees could work without being paid, ensuring proper wage deduction.
economy
- ≈🐛Bug fixaudio
Resolved a bug related to employee sound effects.
audio
- ≈🐛Bug fixworkstation presence
Fixed a bug where employees would not appear at their workstations during working hours.
- ≈🐛Bug fixspawn behavior
Fixed an issue where employees would disappear after loading a save if they started a task right before their shift ended.
bugfix
- ≈🐛Bug fixmodel positioning
Improved character positioning to prevent employee models from clipping through objects.
Fixed clipping
- ≈🐛Bug fixtrailer hitch assignment
Fixed a bug that occurred when assigning an employee to a car that had a trailer hitch attached.
Bugfix
- ≈🐛Bug fixworkstation assignment
Employees can no longer be assigned to workstations outside of their designated working hours.
Bugfix
- ≈🐛Bug fixfuse replacement
Fixed an issue where employees were not correctly replacing fuses.
- ▲✂️Removedemployee limitLimited→Removed
Removed the cap on the number of employees the player can hire.
Unlimited staff
- ▲✨NewManagement Appaccessibility—→Tablet
The employee management app is now accessible via the tablet, improving ease of management.
Added tablet access