Transporter
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixzones
Fixed an issue where zones on the transporter would disappear, ensuring consistent loading/interaction.
- ≈🎯BehaviorLoading Rampcollision—→Improved
The transporter loading ramp now has improved collision and behavior, making vehicle loading more reliable.
Improved behavior and collision of the ramp.
- ▲🛠QoLattachment position
Improved the position where trailers attach to the transporter for better alignment.
Visual/Physical polish
- ≈🎯Behaviorparking spot highlightingEnabled→Disabled
Disabled parking spot highlighting when the transporter is being driven by an employee to reduce visual clutter.
- ≈🐛Bug fixReset Behaviorcollision
Fixed transporter and trailer reset behavior to prevent them from falling into buildings.
Bugfix
- ▲🛠QoLTask CancellationUI refresh
Cancelling a transport task now correctly refreshes the car transport UI list.
Cancelling tasks now refreshes UI list
- ▲🎯BehaviorDockingzone interaction
Improved the way transporters dock into and depart from the designated zone.
Improved docking and departure
- ▲🐛Bug fixNotificationsmissing transporter alert—→Removed
Removed incorrect notifications about missing transporters when a worker had already picked up the vehicle.
Removed incorrect missing transporter notifications
- ▲🎯BehaviorParking Modebehavior
Parking mode behavior has been improved for better reliability and ease of use.
Improved
- ▲🎯BehaviorRampbehavior
Transporter ramp behavior has been refined for smoother operation.
Improved
- ▲🛠QoLUInavigation
Controller navigation within the transporter UI is now more intuitive.
Improved
- ▲✨NewUItooltips—→Added
Added button hint tooltips to the transporter UI to assist players.
New
- ▲🎯BehaviorTrailer Connectionbehavior
Connecting and disconnecting trailers from the transporter is now more stable.
Improved
- ▲🐛Bug fixFloor Control PanelinteractionBroken→Fixed
Fixed an issue where the floor control panel would not allow player interaction.
Fixed