Main Pile
GeneralGameplay · Mechanics
1 patcheslast touched 1d ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🎨Visualreveal effect—→Added
Added a smoke VFX when revealing the next stage of the main pile for better visual feedback.
Added smoke VFX
- ▲📊Numericclear speed—→Faster
Piles now empty faster when reaching the last 2 levels, reducing downtime at the end of a stage.
Last 2 levels
- ≈🐛Bug fixparcel spawn
Fixed an issue where the main pile would occasionally fail to spawn parcels.
Bugfix
- ≈🐛Bug fixparcel countHuge→Correct
Fixed a bug where loading a save from the demo caused the main pile to have an excessive amount of parcels.
Demo save fix