General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixdepth of field
Depth of field settings are now correctly respected on the title screen and in the lobby.
Fixed DOF settings on title and lobby screens.
- ≈🐛Bug fixwarehouse collision
Resolved various minor collision bugs across all warehouse maps for smoother movement.
Fixed minor collision issues across all warehouses.
- ≈🐛Bug fixBees Achievementbroken→working
The 'Bees' achievement is now functional.
Achievement now triggers correctly.
- ▲🎯BehaviorSteam overlay interactionunresponsive→opens friends list
Pressing Join or Invite Friends buttons with the Steam overlay disabled now opens the Steam friends list.
Join/Invite buttons now work even if overlay is disabled.
- ▲✨Newtiptaps volume—→Added
Added a volume slider specifically for tiptaps in the audio settings.
Added a dedicated volume slider for tiptaps.
- ▲✨Newcontroller glyphs—→PlayStation supported
PlayStation input glyphs are now supported and display correctly when using a PS controller.
Added support and correct display for PS controller icons.
- ≈•OtherUnity Editorold version→updated
Upgraded the Unity Editor to a version more compatible with modding.
Updated Unity version to better support modders.
- ≈🐛Bug fixOil warning Icon
Fixed an issue where the Oil warning Icon was scaled incorrectly.
- ≈🐛Bug fixShift notifications
Fixed a bug where shift notifications would stop appearing.
- ≈✨NewSteam Community Items—→Added
Added Steam Trading Cards, Emojis, Badges, and Profile Backgrounds.
- ≈🐛Bug fixbox explosion
Implemented a potential fix for an issue where boxes would explode for players who were not the host.
- ≈🛠QoLdefault display modeFullscreen→Windowed Fullscreen
Changed default display mode to Windowed Fullscreen to ensure players can access anti-virus notifications required for microphone usage.
- ≈🐛Bug fixnetwork data
Fixed an error where data for stacked boxes was sent incorrectly across the network, improving stability for multiplayer interactions.
- ≈🐛Bug fixplayer movement
Fixed an issue where the player could get stuck on a conveyor belt when an outbound bay animates in.