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Oaths

GeneralMechanic · Gameplay
1 patcheslast touched 8mo ago▲ +9

Power trajectory

Up = buffed, down = nerfed
0+9Sep 10, 2025Sep 10, 2025Sep 10, 2025 — Update 1.17.0.1 & A Long Overdue Apology +9 / -0 (cum +9)
Zoom into one ability:9 abilities tracked
Filter by change type:4 types in this subject

Patch history

    • 🐛Bug fixOathbreaker Eventtrigger

      Fixed an issue where the Oathbreaker event would trigger even if the oath was successfully completed.

      bugfix

    • 📊NumericAlliance Oathalliances needed53

      Reduced the number of alliances required to complete the Alliance oath from 5 to 3.

      numeric

    • 📊NumericBuilding Oath (Generic)buildings needed108

      Reduced the number of buildings required from 10 to 8.

      numeric

    • 📊NumericBuilding Oath (Generic)time limit15 years20 years years

      Increased the time available to complete the generic Building oath.

      numeric

    • 📊NumericLegendary Hunt Oathhunts needed31

      Significantly reduced the number of hunts required from 3 to 1.

      numeric

    • 📊NumericLegendary Hunt Oathtime limit20 years40 years years

      Doubled the time available to complete the Legendary Hunt oath.

      numeric

    • ✂️RemovedPrepare Heir Oathgold costRemoved gold

      Removed the gold cost associated with the Prepare Heir oath decision.

      removed

    • ✂️RemovedPrepare Heir Oathhealth modifiersRemoved

      Removed health bonuses and maluses from the rewards of the Prepare the Heir oath.

      removed

    • 📊NumericEnd the Struggle Oathtime limit20 years50 years years

      Massively increased the time available to complete the End the Struggle oath.

      numeric

    • 📊NumericRepent Oathtime limit10 years20 years years

      Increased the time available to complete the Repent oath.

      numeric

    • 📊NumericSpecial Oath Buildingstime limit10 years20 years years

      Increased the time window to complete special oath buildings from 10 to 20 years.

      numeric

    • NewAI Oathswar chanceAdded

      Added AI modifiers so warlike oaths increase war chance and peace oaths decrease it, making AI behavior more consistent with their chosen oaths.

      new