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Buildings (Drinkhouse, Hatchery, Drum Circle, Tailor, Silo, Fertilizer Storage, Disciple Shrines, etc.)

BuildingBuildings · Structures · Sin
1 patcheslast touched 31mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Jan 16, 2024Jan 16, 2024Jan 16, 2024 — Patch Notes 1.3.2 - Sins of the Flesh +0 / -0 (cum 0)
Zoom into one ability:9 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • NewDrinkhousefunction

      Drinkhouse enables crafting drinks; consumed drinks generate Sin.

    • NewDrinkhouse Level 2capacity

      Level 2 Drinkhouse to queue more drinks.

    • NewMating Tentinteraction

      Mating Tent allows two followers to enter and potentially produce an egg.

    • NewHatcheryfunction

      Hatchery processes eggs to hatch followers.

    • NewDrum Circleminigame

      Drum circle mini-game to generate Sin for a follower.

    • NewTailorfunction

      Tailor building to craft and assign clothing to followers.

    • NewSeed Storage / Silostorage

      Expanded seed and fertilizer storage with belonging silos for items.

    • NewDisciple Collection Shrinefunction

      Allows Disciples to deposit devotion into a central shrine.

    • NewDisciple Boost Shrinefunction

      Disciple prayer shrine that boosts Lamb for next crusade.