General bug fixes
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🐛Bug fixreturn to base after death
Fixed a bug causing loss of progress or improper state when dying while returning to base.
Fixed issue when returning to base and dying at the same time
- ≈🐛Bug fixcamera following
Camera now correctly follows the player during the tutorial to prevent disorientation.
Camera stops following the player during the tutorial
- ≈🐛Bug fixillness bar display
Illness bar UI no longer misrepresents waste around the base area.
Illness bar displays there is waste around the base when there isn't
- ≈🐛Bug fixshrine fuel bar
Shrine fuel bar now accurately reflects fuel level in all scenarios.
Fixed shrine fuel bar displaying inaccurate fills sometimes
- ≈🐛Bug fixaberrant UI behaviors
UI remains stable when the application loses focus.
Fixed aberrant UI behaviors when application was not in focus
- ≈🐛Bug fixNPC name display
NPC name labels now display correctly.
Fixed certain NPC showing incorrect name
- ≈🐛Bug fixmonster heart interaction
Picking up the monster heart no longer causes an unfair instant death state.
Fixed bug where you can die whilst picking up the monster heart
- ≈🐛Bug fixbase death interaction
Ensures death does not interrupt item pickup or cause unintended state.
Fixed issue where you can die whilst picking up the monster heart
- ≈🐛Bug fixtutorial
Tutorial camera follow restored for smoother onboarding.
Fixed issue where the camera stops following the player during the tutorial