PatchDiff
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DCS World

GeneralWWII · Missions · General · System · Missiles · Engine · Optimization · Stability · UI · Multiplayer · ME · Server · AI · Mission Editor
12 patcheslast touched 40mo ago▲ +17

Power trajectory

Up = buffed, down = nerfed
0+17Dec 5, 2018Apr 23, 2023Dec 5, 2018 — DCS 2.5.3.24984 Beta Update +2 / -0 (cum +2)Jan 30, 2019 — DCS 2.5.4.26825 for Open Beta +2 / -0 (cum +4)Feb 6, 2019 — DCS 2.5.4.26825 moved to Stable +1 / -0 (cum +5)Mar 13, 2019 — DCS 2.5.4.28461 Open Beta +1 / -0 (cum +6)Mar 22, 2019 — DCS 2.5.4.28841 Open Beta +1 / -0 (cum +7)Apr 1, 2019 — Open Beta update 2.5.4.29167 +1 / -0 (cum +8)Apr 10, 2019 — DCS 2.5.4.29585 Open Beta +0 / -0 (cum +8)Jun 26, 2019 — DCS World 2.5.5.32533 to Stable +3 / -0 (cum +11)Nov 12, 2019 — DCS 2.5.5.39262 Open Beta Update +2 / -0 (cum +13)Apr 22, 2020 — Mini Update +2 / -0 (cum +15)Dec 23, 2020 — Open Beta 2.5.6 Patch +2 / -0 (cum +17)Apr 23, 2023 — DCS Open Beta 2.8.4.39313 +0 / -0 (cum +17)
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Patch history

    • NewWWII missionsAdded

      New WWII missions added in FWAF, Single Player, and Multiplayer formats.

      New content

  1. Dec 23, 2020·Open Beta 2.5.6 Patch+2
    • 🐛Bug fixBarrage Balloon

      Fixed an issue where Barrage Balloons were not visible to clients in multiplayer.

      bugfix

    • 🎯BehaviorAIM-120Midcourse Guidance

      Fixed target ID resets, seeker LOS rotation, and restored protection from LOS rate surge during midcourse phase.

      bugfix

    • 🎯BehaviorAIM-7Loft Trajectory

      Corrected the initialization of the loft trajectory.

      bugfix

    • 🎯BehaviorEjection

      Fixed a bug where players could still control the aircraft after ejecting.

      bugfix

    • 🐛Bug fixGBU-24Impact Explosion

      Fixed an issue where GBU-24 bombs would not explode on impact.

      bugfix

    • 🐛Bug fixnet.lua2json

      Fixed a JSON generation error occurring with numerically indexed tables with missing indices.

      bugfix

  2. Apr 22, 2020·Mini Update+2
    • 🎯BehaviorCPU load

      Reduced CPU load when pathfinding for groups of infantry, improving overall game performance.

      performance

    • 🐛Bug fixA-20Glivery names

      Fixed incorrect naming for A-20G liveries.

      fix

    • 🐛Bug fixstability

      Fixed a crash that occurred during the second landing.

      stability

    • 🐛Bug fixvisual overlap

      Fixed an issue where distant sand storm effects would overlap smoke effects close to the player.

      visual

    • 🐛Bug fixHUD visibility

      Distant sand storm effects no longer overlap the HUD glass.

      visual

    • 🎯BehaviorHUD only viewkneeboardEnabledDisabled

      Kneeboard is now disabled by default when using the HUD only view (LAlt+F1).

      quality

    • 🐛Bug fixSemi active missilesstabilityCrashStable

      Fixed a crash occurring under certain conditions when using semi-active missiles.

      bugfix

    • 🐛Bug fixServer ListFPSLowStable FPS

      Fixed a significant FPS drop that occurred during server list refreshes.

      performance

    • 🐛Bug fixmemory leaks

      Eliminated memory leaks in video rendering, improving overall stability and performance.

      Eliminated memory leaks in video rendering

    • 🔁Reworknetwork transportReworked

      Reworked network transport for better handling of a large number of units in multiplayer.

      Better handling of large number of units

    • 🎯Behaviorradio altimetersea surfaceship deck

      Radio altimeters now correctly detect ship decks instead of the sea surface when flying over vessels.

      Now detects ships

    • Newsonic boomAdded

      Introduced a new sonic boom sound effect for supersonic flight.

      New effect

    • 🎯Behaviornetwork protocolUpdated

      Network protocol update; existing servers must be updated to be visible.

      Network protocol changed, old servers are not visible

    • 🐛Bug fixF10 Mapairbase icons

      Fixed an issue where airbase icons would disappear when using specific F10 map filters.

      F10 map options for 'a/c only' and 'map only' will not make airbase icons disappear

    • 🎯Behaviorground unit control

      Prevented keyboard shortcuts from accidentally controlling unassigned ground units.

      Uncontrolled ground units will not be be controlled by keyboard combos

    • 🐛Bug fixFog of Warunit visibility

      Fixed a multiplayer bug where reconnecting to a server would reveal units previously hidden by fog of war.

      MP. Detected units in the fog of war conditions will be visible after reconnecting to the server

    • 📊NumericspeedCorrected

      Corrected the movement speed for MT4 and MT4A4 Sherman tanks.

      MT4 Sherman and MT4A4 Sherman speed corrected

    • 🎯Behaviornetwork protocolUpdated

      Network protocol has been updated; servers running older versions of the game are no longer compatible.

      Network protocol change

    • 🐛Bug fixStart player seat lockstability

      Fixed a crash occurring when the 'Start player seat lock' trigger was used with an incorrect number.

      Crash fix

    • 🎯BehaviorAIM-54synchronizationImproved

      Improved synchronization of client phantoms for AIM-54 missiles in multiplayer.

      MP Sync

    • 🐛Bug fixCruise Missileslaunch orientationWrongCorrect

      Fixed an issue where ship-launched cruise missiles had an incorrect launch orientation.

      Ship missile fix

    • 🐛Bug fixMission Editorunit templatesCorrected

      Corrected unit templates for Hawk SAM Batteries, S-300, and Patriot, and fixed the Rapira position name.

      Template fix

    • Newmessage actionAdded s

      Added a new field to message actions allowing for a delay in seconds before the message appears.

      Added delay field to message triggers

    • 🐛Bug fixstability

      Fixed a crash occurring when leaving manned aircraft for AI control with two identical scheduled failures.

      Fixed AI aircraft failure crash

    • 🐛Bug fixstability

      Fixed a crash that occurred when a player ejected during a refueling procedure.

      Fixed refueling ejection crash

    • 🎯Behaviordedicated server

      Dedicated server log updates now check if the lifecycle is enabled.

      Log update lifecycle check

    • 🛠QoLfile selector

      The dedicated server file selector now only shows the relative path from the 'Saved Games' folder.

      Relative path for Saved Games

    • 🐛Bug fixMESand storm checkboxFixed

      Corrected the enabling checkbox for the Sand storm setting in the Mission Editor.

      UI Fix

    • 🐛Bug fixScriptsCrash frequencyFrequentFixed

      Fixed frequent crashes occurring when scripts tried to destroy aircraft during specific events.

      Stability

    • 🎯BehaviorAI KC-130Taxi behaviorReverse taxiFixed

      AI KC-130 will no longer taxi in reverse after completing refueling.

      AI Logic

    • NewcampaignAdded

      Introduced the new campaign 'The Enemy Within 3.0' by Baltic Dragon.

      New Content

    • 🐛Bug fixHelicopter-borne infantrytroop calculation

      Corrected the calculation of the total number of troops during helicopter-borne infantry descent.

      Bugfix

    • 🛠QoLMission Editormap effects visibilityAdded

      Added an option to hide effects on the map in the Mission Editor.

      QoL

    • 🎯BehaviorAI Vehicleswater behaviorSinking

      AI vehicles will now sink if they are destroyed while swimming on water.

      Behavior

    • 🎯BehaviorMission Editormissile in zone triggerSS-N-2 Silkworm

      The 'missile in zone' trigger condition now includes the SS-N-2 Silkworm anti-ship missile.

      Update

    • 🎯BehaviorAI Helicopterlanding logic

      AI helicopters will no longer attempt to land in areas already occupied by the player.

      Behavior

    • 🐛Bug fixSu-25TShkval training

      Corrected the Shkval training mission for the Su-25T.

      Bugfix

    • 🐛Bug fixtroop calculation

      Corrected the calculation of the total number of troops for helicopter-borne infantry during descent.

      bugfix

    • NewMap EffectsvisibilityAdded

      Added an option to hide effects on the map in the Mission Editor.

      quality

    • 🎯BehaviorAI Vehiclesbuoyancy

      AI vehicles will now correctly sink if destroyed while swimming on water.

      behavior

    • NewMission Editor Triggersmissile in zoneSS-N-2 Silkworm

      The 'missile in zone' trigger condition now includes the SS-N-2 Silkworm anti-ship missile.

      new

    • 🎯BehaviorAI Helicopterslanding logic

      AI helicopters will no longer attempt to land in areas already occupied by the player.

      behavior

    • NewCampaignsAdded

      New campaign 'Combined Arms: Frontlines Georgia' is now available.

      Added support for the new Combined Arms: Frontlines Georgia campaign.

    • 🐛Bug fixSu-34 AIKAB-500S drop

      Fixed a critical bug where AI Su-34s would self-destruct during KAB-500S weapon release.

      AI Su-34 no longer self-destructs when dropping KAB-500S.

    • 🐛Bug fixMultiplayerStatic Object Visibility501 limitFixed

      Fixed an MP issue where static objects with numbers greater than 501 were invisible to clients.

      Static objects with IDs > 501 are now visible to clients.

    • 🛠QoLMission EditorCoalition ManagementAdded

      Improved Mission Editor workflow by allowing country coalition management via keyboard arrow keys.

      Added coalition management of countries via arrow keys.

    • 🐛Bug fixDebriefingTarget Displaynull/0Fixed

      Fixed an issue where certain SAM and ASM HY-2 targets appeared as null or zero in the post-mission debriefing.

      SAM and ASM HY-2 targets now display correctly in debriefing.

    • 🐛Bug fixMission Editor ScriptingStaticObject.destroy()Fixed

      Fixed a synchronization issue where cargo objects destroyed via script remained visible to clients.

      Cargo objects are now correctly removed for clients when destroyed via script.

    • 🐛Bug fixSu-24LODFixed

      Fixed Su-24 LOD issues that caused the aircraft model to disappear.

      Corrected level of detail to prevent the aircraft from disappearing.