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F/A-18C Hornet

HeroFighter · Carrier · Jet · USA · Multi-role · Strike · Radar · Maverick · JHMCS
12 patcheslast touched 11mo ago▲ +20

Power trajectory

Up = buffed, down = nerfed
0+20Dec 5, 2018Sep 24, 2025Dec 5, 2018 — DCS 2.5.3.24984 Beta Update +5 / -0 (cum +5)Sep 4, 2019 — DCS 2.5.5.35461 Open Beta +3 / -0 (cum +8)Oct 21, 2019 — DCS 2.5.5.38140 Open Beta Hotfix +2 / -0 (cum +10)Oct 31, 2019 — DCS 2.5.5.38756 Open Beta +1 / -0 (cum +11)Nov 6, 2019 — DCS 2.5.5.39003 Open Beta +0 / -0 (cum +11)Nov 27, 2019 — DCS 2.5.5.40269 Open Beta 2019-11-27 +1 / -1 (cum +11)Dec 20, 2019 — Open Beta DCS 2.5.5.41371 +2 / -0 (cum +13)Dec 24, 2019 — Stable version DCS 2.5.5.41371 patch notes +1 / -1 (cum +13)Jan 15, 2020 — DCS 2.5.5.41962 Open Beta +2 / -0 (cum +15)Jun 3, 2020 — Hornet Mini-Update +1 / -0 (cum +16)Dec 23, 2020 — Open Beta 2.5.6 Patch +3 / -0 (cum +19)Sep 24, 2025 — DCS 2.9.20.15384 Update +1 / -0 (cum +20)
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Filter by change type:4 types in this subject

Patch history

  1. Sep 24, 2025·DCS 2.9.20.15384 Update+1
    • 🐛Bug fixRadarstability

      Fixed a crash occurring in the radar system.

      bugfix

    • 🐛Bug fixRadarburnthrough

      Fixed issue where the radar consistently failed to burn through jammers, causing blinking locks.

      bugfix

  2. Dec 23, 2020·Open Beta 2.5.6 Patch+3
    • 🐛Bug fixSTTLock Retention

      Fixed an issue where lock was not lost when turning off radar, ensuring missiles are guided correctly.

      bugfix

    • 🐛Bug fixGBU-24Impact Explosion

      Fixed GBU-24 not exploding on impact.

      bugfix

    • 🐛Bug fixAIM-7MHLofting

      Fixed AIM-7MH not lofting when the LOFT setting was enabled.

      bugfix

  3. Jun 3, 2020·Hornet Mini-Update+1
    • NewAir-to-Ground RadarMAP modeAdded

      Introduced the first iteration of air-to-ground radar featuring MAP mode for searching and designating target locations.

      First iteration of AG radar

    • 🐛Bug fixAIM-9audio toneSilentWorking

      Fixed issue where AIM-9 tones did not come through headphones or helmets.

      Headphone fix

    • 🐛Bug fixAIM-9firingBlockedWorking

      Fixed AIM-9 not firing after a selective jettison.

      Selective jettison fix

    • NewG-force damageAdded

      Added structural damage resulting from G-force overloads.

      new

    • NewRadarTWS modeAdded

      Added Track While Scan (TWS) radar mode for improved target tracking.

      new

    • 🐛Bug fixTWSL&S DataMissingRestored

      Restored missing Track-While-Scan (TWS) Lock and Shoot data.

      bugfix

    • 🐛Bug fixTWSheading vectorIncorrectCorrected

      Corrected the heading vector of target tracks.

      bugfix

    • NewG-force damageAdded

      Added damage resulting from G-force overloads.

      New mechanic

    • 🐛Bug fixAGM-62 WalleyelockingFixed

      Fixed an issue where the Walleye would try to lock target immediately after uncaging.

      Bugfix

    • 🐛Bug fixSA Pagestability

      Fixed an issue where the game would hang when accessing the Situational Awareness (SA) page.

    • 📊NumericAGM-62explosive powerIncreased

      AGM-62 explosive power increased to appropriate levels, improving its effectiveness.

      numeric

    • 🎯BehaviorAGM-62delay30ms ms

      Implemented a 30ms delay on the AGM-62.

      behavior

    • 🐛Bug fixAGM-62visuals

      Fixed duplicated TV picture on the central MFCD for the AGM-62.

      quality

    • 🎯BehaviorJDAMdrop sequence

      Corrected the drop sequence for JDAM munitions.

      behavior

    • 🐛Bug fixCCIPstability

      Switching from TGP TGT Point back to CCIP no longer breaks the CCIP line.

      bugfix

    • 🐛Bug fixAGM-62 Walleyerelease mechanism

      Fixed a bug where AGM-62 Walleye weapons could not be released if the aircraft started from the ground.

      Bugfix

    • 🐛Bug fixJDAM JSOWTOO mode release

      Fixed an issue where weapon release in TOO mode for JDAM and JSOW was inconsistent.

      Bugfix

    • 🎯BehaviorJSOW/JDAMLaunch ZonesUpdating

      Launch zones now correctly update when switching to TGP TGT Point.

      TGP TGT Point sync

    • 🎯BehaviorWeapon ProgrammingPersistenceRetainedCleared

      Weapon programming is no longer retained after the aircraft is shut down.

      Shutdown behavior

    • 🎯BehaviorAuto-bombingAltitude InfluenceAffectedNot Affected

      Auto-bombing is no longer incorrectly affected by unselected waypoint altitudes.

      Waypoint altitude

    • NewFLIRInput CommandsAdded

      Added more input commands for FLIR controls on the Right Console Sensor Panel.

      Right Console Sensor Panel

    • NewWingmenRadio CommandAdded

      Added a new radio command allowing players to direct AI wingmen to a tanker.

      Added 'Go to Tanker' command for AI wingmen.

    • 🐛Bug fixCarrier LaunchStabilityBouncing/BlackoutFixed

      Fixed physics and pilot blackout issues when launching from a carrier with heavy payloads.

      Corrected nose bounce and blackout during heavy payload launches.

    • 📊NumericAGM-65EImplementationIncompleteComplete

      The AGM-65E Maverick is now complete; however, the AGM-65F remains a work in progress.

      AGM-65E is now fully implemented.

    • 🐛Bug fixRadarGimbal/ScanBuggyFixed

      Comprehensive radar fixes including gimbal limit behavior and target lock stability.

      Fixed gimbal limits, 8-degree scan lock, and Rmax/Seeker Cue positioning.

    • 🐛Bug fixJHMCSHUD IntegrationBuggyFixed

      Improved JHMCS functionality, specifically fixing radar lock and FOV visualization when using the HUD.

      Fixed HACQ/LHAQ radar FOV and lock while looking through HUD; added up-look reticles.

F/A-18C Hornet balance history — DCS World Steam Edition