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Chapter 3

GeneralWorld · Progression · Characters · Story · Bugfixes · Stability
3 patcheslast touched 11mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Jun 6, 2025Jul 8, 2025Jun 6, 2025 — DELTARUNE Hotfix Patch (PC&Mac) v1.01A +1 / -0 (cum +1)Jun 8, 2025 — DELTARUNE Hotfix Patch (PC & Mac) v1.01B +2 / -0 (cum +3)Jul 8, 2025 — DELTARUNE Patch 1.02 +0 / -0 (cum +3)
Zoom into one ability:5 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • 🎯BehaviorBall Machineitem persistencepersistremoved

      Key Items from the Ball Machine no longer persist outside the room, fixing a progression block for the Shadow Crystal.

      bugfix

    • 🎨Visualvisualsshadowednormal

      Fixed a bug where Susie and Ralsei would appear completely shadowed after being defeated by a boss.

      bugfix

    • 🎯Behaviormovementstopslide

      Susie no longer stops moving erroneously after destroying houses, though she now slides erroneously instead.

      behavior

    • 🐛Bug fixBoard 1Ralsei visibilityduplicate/invisiblefixed

      Attempted to fix issues on Board 1 involving duplicate Ralseis or Ralsei disappearing indefinitely.

      bugfix

    • 🐛Bug fixprogression

      Fixed a critical softlock where players could be teleported to the Green Room during a final boss battle, permanently breaking the save file.

      Fixed softlock

    • 🐛Bug fixcollision

      Fixed an issue where the raft could become stuck in a wall, preventing movement.

      Fixed softlock

    • 🐛Bug fixstability

      Fixed a crash that occurred when losing to the first miniboss with zero points.

      Fixed crash

    • 🛠QoLcinematicsSkip Option

      Added an option to skip cinematics upon reloading a scene to prevent crashes on incompatible hardware.

      Compatibility workaround

    • 🐛Bug fixrewards

      Fixed a bug occurring when receiving a prize for attaining the highest rank.

      Fixed bug

    • 🎯BehaviorinventoryGreen Room Chest

      Armor from a specific boss chest will now be placed in the Green Room if the player's inventory is full, preventing item loss.

      Inventory overflow fix

    • 🐛Bug fixstability

      Fixed a common crash occurring in rooms containing a large number of screens.

    • 🐛Bug fixstability

      Fixed a crash that occurred when a specific boss attempted to summon enemies.

    • 🐛Bug fixstability

      Fixed a game freeze that occurred when talking to a character after disembarking from a raft.

    • 🐛Bug fixstability

      Fixed a freeze that occurred while checking binoculars.

    • ✂️RemovedUIRemoved

      Removed a visible debug message from the game.

    • 🐛Bug fixstability

      Fixed a crash triggered by picking up grass and swapping characters on the same frame.

    • 🐛Bug fixcollision

      Fixed an issue where players could erroneously enter an empty room.

    • 🐛Bug fixSpecial Armorstability

      Fixed a crash that occurred when backtracking to a puzzle after obtaining special armor.

    • NewRhythm Gamesaudio failsafeAdded

      Added a failsafe for players without audio output during rhythm game segments to prevent soft-locks.