General
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈✨NewVoice Clips—→Added
Added the ability to permanently re-enable voice clips after losing to the Chapter Boss.
QoL
- ≈🐛Bug fixTP Display
Fixed an issue where the TP display number was occasionally inaccurate.
Bugfix
- ▲🐛Bug fixTP Gain
Fixed certain bullet patterns that were not granting TP when grazed.
Bugfix
- ≈🐛Bug fixInput Handling
Fixed gamepad ZL/L2 inputs counting as single-frame confirm presses in Chapter 5.
Bugfix
- ≈🐛Bug fixSave Files
Fixed bugged blank item slots carried over from Chapter 4 save files.
Bugfix
- ≈🐛Bug fixCollision/Movement
Fixed various clipping issues, menu-open movement bugs, and game crashes when hitting enemies and statues simultaneously.
Bugfix
- ≈🐛Bug fixmemory leaks
Fixed various memory leaks causing random crashes on PlayStation 4.
PS4 stability
- ≈🐛Bug fixcollisionclipping→fixed
Fixed a softlock where players could clip through the floor after certain platforming encounters.
Fixed softlock
- ▲🐛Bug fixscissors damagezero→active
Fixed an error where scissors would stop dealing damage after a specific event.
Fixed event bug
- ≈📝Textdialogue—→Added
Added new dialogue to the Cliffs shop and updated the Castle Town manual to mention Susie's SCYTHEMARE.
Text updates
- ≈🐛Bug fixsave system
Fixed a critical save file corruption bug (dogcheck screen) occurring after losing to the final boss and exiting without saving.
bugfix
- ≈🐛Bug fixPink Coin room
Resolved a crash occurring in the room where Pink Coins are spent.
bugfix
- ≈🐛Bug fixlyrics display
Implemented a fix to prevent crashes when lyrics are displayed on screen.
bugfix
- ≈🐛Bug fixDashwind room
Fixed a softlock when entering a wind-blown room without dashing.
bugfix
- ≈🐛Bug fixyellow gun
Fixed a softlock where a large yellow gun could move offscreen indefinitely.
bugfix
- ≈🐛Bug fixgiant glasses
Fixed a softlock where a giant pair of glasses could become permanently invincible.
bugfix
- ≈🐛Bug fixFestival NPC
Fixed a softlock involving the NPC who regrets buying round things after a save/reload cycle.
bugfix
- ▲✨NewScissor Cutting ACTfailsafe—→Added
Added a time-based failsafe to the scissor cutting ACT to prevent softlocks if the player doesn't move.
quality
- ≈🐛Bug fixstability
Fixed a crash occurring towards the end of the game in an area featuring a yellow character in the background.
Crash fix
- ≈🐛Bug fixstability
Fixed a crash involving a small glove item or interaction.
Crash fix
- ≈🐛Bug fixstability
Fixed a crash that occurred when encountering a leaf enemy while exiting a room.
Crash fix
- ≈🐛Bug fixvisuals
Opening a pink door at a specific location no longer causes the screen to go black.
Visual fix
- ≈🐛Bug fixcollision
Corrected the placement of magical glass that previously allowed players to bypass a wall.
Map fix
- ≈🐛Bug fixstability
Fixed a crash that occurred when using Rudebuster during the final phase of a pink enemy.
Crash fix
- ≈🐛Bug fixstability
Fixed a crash triggered by having Ralsei in the party before sleeping in bed to skip the intro.
Crash fix
- ≈🐛Bug fixstability
Fixed a crash that occurred upon defeating the Trashy Trio.
Crash fix
- ≈🐛Bug fixmemory
Resolved a memory leak that could lead to game crashes after repeating certain actions excessively.
Performance fix
- ≈🐛Bug fixFlirtingstability
Fixed a game-breaking softlock that occurred when using the flirt action during the slow-music phase of a boss fight.
Fixed softlock during slow music phase of boss fight.
- ≈🐛Bug fixInteractionstability
Resolved a softlock and an additional bug triggered by pressing Z and X simultaneously while interacting with a disappearing fox.
Fixed softlock and bug when pressing Z&X with disappearing fox.
- ≈🐛Bug fixstability
Fixed a crash that occurred after defeating an aqua-colored enemy that spawns knives.
Fixed crash with aqua-colored enemy knives.
- ≈🐛Bug fixstability
Fixed a crash that occurred when collecting candy from a green-colored enemy.
Fixed crash when collecting candy from green enemy.
- ≈🐛Bug fixcharacter scalegigantic→normal
Fixed a bug where modifying save files in previous chapters could cause Kris to become gigantic, making the game unplayable.
Fixed save-modding issue causing Kris to be too large.
- ≈🐛Bug fixKeyboard ControlsReset→Fixed
Custom keyboard mappings are now preserved when a controller is connected.
Fixed an issue where your customized keyboard controls could be reset when connecting a new controller
- ≈🐛Bug fixController InputRepetitive→Fixed
Resolved an input conflict when using both USB and Bluetooth controllers at once.
Fixed an issue where plugging in USB and Bluetooth controllers simultaneously could cause repetitive button presses
- ≈🎯BehaviorbehaviorSkipped→Plays
Fixed an issue where the intro prophecy was always skipped when selecting a chapter using a controller.
Controller fix
- ▲🛠QoLSettingsMaster Volumereset→persists
Master Volume settings now persist between chapters when using the same save file.
quality
- ▲🎯BehaviorControllerSteam Deck Dockingunstable→stable
Improved controller handling for TV-docked Steam Decks on PC.
quality
- ▲🐛Bug fixMicrophone Menusoftlockpossible→fixed
Fixed PC display issues with the microphone menu and prevented softlocks when no microphone is attached.
bugfix
- ▲🐛Bug fixFull-screen Moderesizingimproper→fixed
Fixed improper window resizing on Mac when returning to the main menu from Chapter 4.
bugfix
- ≈✂️Removedinput—→Removed
Removed specific key combinations that were causing various issues throughout the game.
- ≈🐛Bug fixNPC interaction
Fixed a crash that occurred when talking to an NPC during rain.
- ≈🐛Bug fixcollision
Fixed an issue where the player could become trapped in the closet.