PatchDiff
gamesnewsabout

Derailment

GeneralPhysics · Trains
1 patcheslast touched 90mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Feb 4, 2019Feb 4, 2019Feb 4, 2019 — Build #52 - Fixed random derailments, nonVR leaning & small bug fixes +1 / -1 (cum 0)
Zoom into one ability:1 abilities tracked
Filter by change type:1 types in this subject

Patch history

    • 🎯Behaviorstability

      Trains are now more stable when pulling loaded or unloaded cars through turns at reasonable speeds.

      Fixed random derailments in turns

    • 🎯Behaviorbraking riskAdded

      Hard braking can now cause derailments due to train compression forces; players are encouraged to engage brakes slowly.

      Hard braking can cause derailment

Derailment balance history — Derail Valley · PatchDiff