Hotfix #1.5 addresses a critical bug where equipment upgrades were not calculating stats correctly.

DIVE or DIE - Children of Rain
Every descent is a deadly gamble. DIVE or DIE in the cursed abyss, face Eldritch horrors to uncover the mystery of the black rain. Scavenge and upgrade, recruit and sacrifice. Save your camp... The Flood is coming.
Power trajectory
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Latest patches
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Patch 1.0.4.857 focuses on critical stability fixes, resolving several soft-lock scenarios and improving input handling.
- Generalsoft-lock
Fixed multiple edge cases causing soft-locks when returning from a dive, including those related to Dark Arts IV skills.
- Generalsoft-lock
Fixed a soft-lock that occurred after dismissing a survivor who was previously assigned to the Infirmary.
- GeneralAI behavior
Fixed issues where the Eldritch spider would freeze after latching onto the player.
- Generalinput binding
Fixed a localization error occurring when input bindings were duplicated.
- Generalinput binding
Fixed the 'Use tool' input failing to rebind properly.
- +1 more
- Generalmouse steeringup only→any directional
Players can now move toward the cursor using any directional input when mouse steering is enabled, improving movement flexibility.
- Generalcrash reporting—→Added
Added additional backend logs and crash reporting to help developers identify and fix bugs faster.
What got changed
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Heroes & subjects
Click a card to see its full timeline + per-ability breakdown
- 🧰+1/-0▲ +118h ago
Equipment
ItemGear · Stats · ProgressionEquipment is now significantly more powerful as all upgrades are correctly applied.
- ⚙️+1/-0▲ +11d ago
General
GeneralStability · Bugfixes · QoLSignificant improvement to game stability and input controls, removing several progression-blocking bugs.
Recent patches
Most recent 2