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Bug Fixes

GeneralBug Fixes · QoL · Localization · Stability · Audio · Graphics · Gameplay · Quality of Life · UI · Dialogue · World Interaction · Bugfix · Quest · Performance · Bugfixes · Quests · Animation · Weather
5 patcheslast touched 2mo ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0May 19, 2025Jun 12, 2026May 19, 2025 — Early Access Patch Notes - 0.92.33 Hotfix +0 / -0 (cum 0)May 21, 2025 — Early Access Patch Notes - 0.92.34 Hotfix +0 / -0 (cum 0)Aug 29, 2025 — Early Access Patch Notes - 0.93.14 Hotfix +0 / -0 (cum 0)Sep 3, 2025 — Early Access Patch Notes - 0.93.15 Hotfix +0 / -0 (cum 0)Jun 12, 2026 — Early Access Patch Notes - 0.96.07 Hotfix +0 / -0 (cum 0)
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Patch history

    • 🎯Behaviordoors spawningFixed

      Fixed an issue where the connecting doors in cellars failed to spawn properly after loading a save file.

    • 🎯Behaviorcellar upgradesFixed

      Fixed an issue where cellars could not upgrade normally in certain scenarios. Abnormally consumed cellar upgrade vouchers will be refunded via in-game mail.

    • 🐛Bug fixlocalizationFixed

      Fixed several localization errors.

    • 🐛Bug fixsave file inheritanceFixed

      Fix early save inheritance bug that could prevent locating Cod when loading older saves.

      Fixed an issue where inheriting an early version save file in some cases would prevent finding Cod

    • 🐛Bug fixfertilizer consumptionFixed

      Fertilizing withered crops with the spraygun now consumes fertilizer correctly.

      Fixed an issue where fertilizing withered crops with an agricultural spraygun would abnormally consume fertilizer

    • 🐛Bug fixsound effectsFixed

      Eliminated overlapping sounds when performing concurrent harvest/clear actions on multiple crops.

      Fixed an issue where the sound effects would overlap when harvesting or clearing multiple crops simultaneously

    • 🐛Bug fixbackpack restorationFixed

      Backpack restore now works correctly after exiting the shooting range when a plugin-containing fish tank is present.

      Fixed an issue where restoring the backpack would fail when exiting the shooting range due to a fish tank with plugins in the backpack

    • 🐛Bug fixspawn of highest level resourcesFixed

      Highest-tier resources now spawn properly in specified biomes.

      Fixed an issue where the highest level of growable resources could not spawn in Wetland, River Valley, and Ridge Valley

    • 🐛Bug fixchicken eating pathingFixed

      Chickens will now eat when hungry and ready to lay eggs, preventing stalls in egg production.

      Fixed an issue where chickens would not eat when they needed to lay eggs but were unable to do so

    • 🐛Bug fixindoor crops renderingFixed

      Indoor crops no longer incorrectly change color during acid rain.

      Fixed an issue where some indoor crops would turn red during acid rain weather

    • 🐛Bug fixresource quantities

      Fixed abnormal resource quantities in river valleys and wetlands (requires sleeping after update to refresh).

    • 🐛Bug fixitem usage

      Fixed issue where right-clicking the quick item bar could not use items properly.

    • 🐛Bug fixdialogue

      Fixed issue where Kenenimuu might float in the air during dialogue.

    • 🐛Bug fixdialogue

      Fixed issue where Kenenimuu might walk off the screen during dialogue in a yurt.

    • 🐛Bug fixseeds

      Fixed issue where excess seed specimen could not be sold or discarded.

    • 🐛Bug fixin-game prompts

      Fixed issue where some in-game prompts were not adapted to the current resolution.

    • 🐛Bug fixdemolishing buildings

      Fixed abnormal performance issue when demolishing a building with a plugin-equipped fish tank placed inside.

    • 🐛Bug fixconstruction mode

      Fixed issue of abnormal tool animations when exiting construction mode.

    • 🐛Bug fixstreet lamps

      Fixed issue of street lamps clipping through structures in town ruins.

    • 🐛Bug fixtextureIssues

      Resolved various texture glitches to improve visuals.

      Fixed some texture issues.

    • 🐛Bug fixVisitTradingPortNightQuest

      Quest progression no longer blocked by Alchemy staying in her bedroom.

      Fixed an issue where 'Visit the Trading Port at Night' quest could cause Alchemy to remain stuck in her bedroom.

    • 🐛Bug fixcoinsFromVendingDrone

      Uncollected coins are no longer lost when leaving the scene prematurely.

      Fixed an issue where leaving the scene while coins from the vending drone uncollected could cause coins to be lost.

    • 🐛Bug fixseedDisplay

      Seed unlocks now correctly show on the unlock page.

      Fixed an issue where unlocked seeds were not displayed on the seed unlock page.

    • 🐛Bug fixbuildingSupportsAbnormalDisplay

      Support visuals stabilize when relocating structures.

      Fixed an issue where building supports might display abnormally in certain cases when moving structures.

    • 🐛Bug fixVisit Treaty Port at Night quest

      Prevents repeated triggers of the Treaty Port at Night quest from affected saves.

      Fixed issue where demo inherited saves could repeatedly trigger the quest under certain conditions.

    • 🐛Bug fixanimation camera angle

      Stabilizes camera angles during animations to prevent jarring visuals.

      Fixed some animation camera angle errors.

    • 🐛Bug fixenvironmental modifier

      Ensures weather generation remains valid and predictable when modifiers apply.

      Fixed issue where environmental modifiers could generate invalid weather conditions.