PatchDiff
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GeneralSurvival · QoL · Gear · Combat · Movement
3 patcheslast touched 15mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
-10+1Dec 8, 2022Mar 11, 2025Dec 8, 2022 — Update 1.8 is Live! +1 / -1 (cum 0)Nov 16, 2023 — New Hotfix 1.13.1 +0 / -1 (cum -1)Mar 11, 2025 — Hotfix 1.21.4 — Anniversary Update +2 / -0 (cum +1)
Zoom into one ability:4 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 📊NumericMedicineapplication timeShortened s

      Applying medicine is now faster, allowing for quicker recovery during combat.

      Shortened time needed to apply medicine

    • NewachievementsAdded

      New achievements have been added to the game.

      Added new achievements

    • 🐛Bug fixmap boundaries

      Fixed a bug that caused players to teleport outside the playable map area.

      Fixed teleporting outside map

  1. Nov 16, 2023·New Hotfix 1.13.1-1
    • 🐛Bug fixToughness Boosterdamage reductioninvulnerable

      Fixed an issue where players wearing level 9 outfits with Toughness Booster active took no damage from most enemies.

      Bugfix

  2. Dec 8, 2022·Update 1.8 is Live!+1-1
    • 📊NumericSwinganimation speedFaster

      Swing animations are now faster to feel more on par with Dying Light 1.

      Faster swing animations for DL1 feel.

    • 📊Numericdamage scalingAdjusted

      Tweaked player damage scaling in the Opera to make fights more challenging.

      Damage scaling in the Opera tweaked for difficulty.

Player balance history — Dying Light 2 Stay Human: Reloaded Edition · PatchDiff