Hotfix patch addressing usability, accessibility, dialogue and VFX issues, plus bug fixes across quests and events.
✚Bug fixes5
- GeneralFixed multiple dialogue localization issues in French.→French dialogues localized
- Bug Fixes
- Resolved vulnerability period at the end of the Therakan fight to prevent unintended damage or exploits.→Fixed
- Fixed Mazarim's forgetfulness regarding the Extractor event to ensure event progression remains consistent.→Fixed
- Fixed various level art issues for a cleaner visual presentation.→Fixed
- Fixed occasional missing VFX to ensure visuals render correctly during gameplay.→Fixed
◆Other changes7
- General
- Added ability to skip intro cinematic and in-game dialogues to speed up initial play and testing.→Skippable
- Improved dialogue window controls for smoother navigation.→Improved
- Improved Spell selection interface in the Azimuth for easier spell choice.→Improved
- Adjusted probabilities of receiving a Memory reward in adventure mode.→Improved
- Added new mouse focus setting to improve accessibility.→New accessibility mouse focus setting
- Improved mouse controls by adopting native Windows sensitivity for smoother input.→Native Windows sensitivity
- Displayed time since last saved prompt when leaving the game for awareness.→Time since last save shown on exit prompt
subjects affected (2)
tap to see balance history
Patch history
- →Demo Hotfix #4 Now Live!Jul 20, 2026 · 4w
Demo Hotfix #4 adds QoL improvements and fixes a range of issues including memory leaks, dialogue stalls, SFX feedback, and interface problems.
- →Echoes of Mystralia – Language Update! 💬May 12, 2026 · 3mo
Echoes of Mystralia adds 8 new languages for the demo and expands total language support to 10, with no gameplay balance changes.
- →Demo Hotfix #1 Now Live!Feb 19, 2026 · 5mo
Hotfix addressing input, UI, visuals, audio polish, and several bug fixes across interfaces and end-of-run memories.
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