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Weapons

WeaponCombat · Gear · Ammo · Mods
2 patcheslast touched 42mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Oct 25, 2022Jan 24, 2023Oct 25, 2022 — Fallout 76 Update Notes – October 25, 2022 +1 / -1 (cum 0)Jan 24, 2023 — Fallout 76 Update Notes – January 24, 2023 +3 / -1 (cum +2)
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Filter by change type:4 types in this subject

Patch history

    • ✂️Removedillegal modsPresentRemoved

      Illegal mods that cannot be obtained in-game are now removed, potentially decreasing weapon damage for affected players.

      Removed illegal attachment combinations that violate EULA; may result in damage decrease.

    • 🐛Bug fixVATSdamage accuracy

      The Flamer now hits enemies more efficiently in VATS and no longer displays false damage numbers.

      Fixed false positive damage numbers and improved efficiency.

    • 📊NumericVATSAP costHigherLower

      Mr. Handy Buzzblade now costs less Action Points to use in VATS.

      Reduced AP cost for Mr. Handy Buzzblade.

    • 📊Numericmod learn rateStandardIncreased

      Scrapping Radium Rifles is now more rewarding for unlocking weapon modifications.

      Radium Rifles have a better chance to learn mods when scrapped.

    • 🎯BehaviorCharged WeaponschargeLostMaintained

      Charged weapons no longer lose their charge when the player exits sneak mode.

      bugfix

    • 🐛Bug fixProjectile ModsVATS crit meterDouble fillSingle fill

      Fixed a bug where weapons with multiple projectile mods filled the VATS crit meter twice.

      bugfix