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GeneralGeneral · Quality of Life · Bugfixes · UI · World · Map
1 patcheslast touched 1w ago≈ 0

Power trajectory

Up = buffed, down = nerfed
0Aug 9, 2026Aug 9, 2026Aug 9, 2026 — Patch 1.02 +0 / -0 (cum 0)
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Patch history

  1. Aug 9, 2026·Patch 1.02
    • NewwelcomeMessageAdded

      New player welcome message introduced to greet newcomers.

    • NewelevatorHatchAdded

      A hatch above the elevator added for players who like to break the physics engine.

    • 🐛Bug fixcoinsInBoxesFixed

      Bug fixed where coins could not be picked up from some boxes in the deep layers.

    • 🐛Bug fixsaveOfflineLoadFixed

      Bug fixed that prevented loading a save file while offline from Steam.

    • 🐛Bug fixattachStateLoadFixed

      Bug fixed where constructs attached to a wall did not correctly apply the attach state after loading a save.

    • 🐛Bug fixvibrationOnDisturbanceFixed

      Bug fixed where stacked objects could start vibrating indefinitely when disturbed.

    • 🐛Bug fixbossMeshOutpostSpawnFixed

      Bug fixed where a boss mesh from the deep layers could appear at the outpost after a dungeon run.

    • 🐛Bug fixmalletDisappearanceFixed

      Bug fixed where picking up a mallet caused it to disappear.

    • 🐛Bug fixhighscoreDisplayFixed

      Bug fixed where the highscore displayed the wrong number.

    • 🐛Bug fixrollingBoulderVisibilityFixed

      Bug fixed where the rolling boulder trap was invisible to clients.

General balance history — GRAIN ROT