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Naval AI

GeneralNavy · AI
1 patcheslast touched 1w ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1May 13, 2026May 13, 2026May 13, 2026 — HOI IV - Open Beta Update V +1 / -0 (cum +1)
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Patch history

    • 🎯Behaviortaskforce logic

      Generic taskforces and standby fleet homebase selection have been updated to be more sensible.

      Rework

    • 🎯Behaviorinvasion support

      Added logic to prevent the AI from over-assigning patrols to support naval invasions.

      Logic

    • 🎯Behaviorship training

      The AI will now train ships more opportunistically.

      AI Improvement

    • 🐛Bug fixStrike Forcetargeting

      Fixed a bug where strike forces would get stuck on invalid targets and cease functioning.

      Bugfix

    • 🎯BehaviorConvoy Raidercombat entry

      Convoy raiders will no longer join or reinforce combat unless enemy convoys are present.

      Behavior