Performance and Graphics
GeneralPC · Nvidia · AMD · Raytracing · DLSS
1 patcheslast touched 39mo ago▲ +6
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ▲🔁Reworkshader compilation
Optimized shader type compilation and enhanced overall shader performance.
optimization
- ▲🎯BehaviorNvidia frame ratelower→improved
Resolved an issue where Nvidia GPUs had lower frame rates compared to AMD GPUs.
optimization
- ▲📊NumericFidelity mode—→improved
Improved overall performance when using Fidelity mode.
optimization
- ▲🐛Bug fixRTAO qualityworse than SSAO→fixed
Fixed an issue where Ray Traced Ambient Occlusion (RTAO) looked worse than SSAO.
visual
- ≈📊NumericRTAO default setting—→Medium
Adjusted the default Raytracing setting to Medium Quality.
adjustment
- ▲🎯BehaviorDLSS Frame Generationdisabled→enabled
Enabled frame generation even while DLSS is disabled.
feature
- ▲🐛Bug fixglobal lighting memoryleak→fixed
Fixed a memory leak associated with the global lighting system.
bugfix