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Performance and Graphics

GeneralPC · Nvidia · AMD · Raytracing · DLSS
1 patcheslast touched 39mo ago▲ +6

Power trajectory

Up = buffed, down = nerfed
0+6Feb 24, 2023Feb 24, 2023Feb 24, 2023 — Patch Notes +6 / -0 (cum +6)
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Patch history

  1. Feb 24, 2023·Patch Notes+6
    • 🔁Reworkshader compilation

      Optimized shader type compilation and enhanced overall shader performance.

      optimization

    • 🎯BehaviorNvidia frame ratelowerimproved

      Resolved an issue where Nvidia GPUs had lower frame rates compared to AMD GPUs.

      optimization

    • 📊NumericFidelity modeimproved

      Improved overall performance when using Fidelity mode.

      optimization

    • 🐛Bug fixRTAO qualityworse than SSAOfixed

      Fixed an issue where Ray Traced Ambient Occlusion (RTAO) looked worse than SSAO.

      visual

    • 📊NumericRTAO default settingMedium

      Adjusted the default Raytracing setting to Medium Quality.

      adjustment

    • 🎯BehaviorDLSS Frame Generationdisabledenabled

      Enabled frame generation even while DLSS is disabled.

      feature

    • 🐛Bug fixglobal lighting memoryleakfixed

      Fixed a memory leak associated with the global lighting system.

      bugfix