Version 2.5.450 focuses on stability improvements, Steam Deck optimization, and minor UI/text bug fixes.

A vast world awaits in the medieval, dark fantasy action-RPG, Lords of the Fallen. As a fabled Dark Crusader, embark on an epic quest to overthrow Adyr, the demon God. The final major update Version 2.5 is out now: features deadlier boss battles and all-new Veteran Mode.
Net buffs minus nerfs over time. Up = the game is being buffed overall, down = nerfed.
Buffs, nerfs, bug fixes & updates at a glance — click a row to jump to that subject
Version 2.5.450 focuses on stability improvements, Steam Deck optimization, and minor UI/text bug fixes.
Hotfix addressing hitbox issues, boss encounter bugs, and increasing social currency rewards.
Increased social currency rewards for completing invasions, assisting with bosses, and using the Avenge Lampbearer feature.
Increased the amount of social currency rewarded for defeating elite enemies.
Fixed cases where Traverse interactions appeared without the corresponding Moth Walls during boss encounters.
Fixed the hitboxes of two-handed heavy attacks, ensuring attacks land consistently as intended.
Fixed a bug where the boss could teleport outside the arena and be defeated automatically.
Hotfix for Update 2.5.364 focusing on multiplayer progression options, Steam Deck UI fixes, and stability improvements.
Hotfix V2.5.352 focuses on resolving several critical bugs related to co-op session stability, player progression, and Vestige interactions.
Fixed a bug where Guest Players would lose their level after exiting the Chrysalis Respec menu during co-op.
Guest Players in Full Privilege, Non-Shared Progression sessions can now correctly use the Warp to Vestige option.
Fixed a bug where privilege types in Non-Shared Progression sessions would incorrectly downgrade from Full to Limited when a Guest joined.
Hotfix addressing co-op connectivity issues, map clipping, and tutorial UI errors.
Hotfix addressing item duplication bugs, improving navigation guidance, and fixing multiple co-op crashes.
Resolved crashes related to animation synchronization and item pickups between players.
Fixed crashes occurring during NPC vendor transactions in co-op sessions.
Resolved crashes tied to save synchronization between co-op partners.
Fixed a bug where players could receive a duplicate armor set upon completing Veteran Mode if it was already in the Coffer.
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Significant improvements to game stability and multiplayer reliability with several bug fixes.
Improved game stability and reduced crash frequency for co-op players.
Faster accumulation of social currency through multiplayer and elite combat.
Easier fight in Legacy Mode with significantly fewer bugs and better visual clarity.
Players who missed the weapon due to inventory limits now have it.
More reliable damage application for heavy attacks.
Significant stability and progression fixes for co-op sessions.
Better pathfinding guidance for players.
Easier access to high-tier armor across multiple characters.
Now reliable for high-difficulty runs.
More reliable damage application during movement.
Ensures hosts can progress correctly in co-op sessions.
More reliable protection against unwanted invasions.
Significant quality-of-life and visual fixes for the final encounter.
Improved stability and collision when entering the hub area in co-op.
Fixed a critical connectivity blocker for players using the Dark Crusader class.
Improved clarity and accuracy of control hints for new players.
Fixed an item duplication exploit.
Minor UI fix for better navigation in New Game Plus menus.
Visual and animation polish.
Improved input reliability and combat flow.
Cleaner and more consistent item sorting.
Progression blocker removed for the Fief area.
Class unlocks now correctly respect achievement requirements.
Improved reliability when starting co-op games.
Joining players can now correctly interact with NPCs to offer Remembrances.
Crucible mode is now stable and safe for save files in Shared Progression.
Most-touched abilities across all patches
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