Enemy and NPC AI / animation
NPCAI · Animation · NPC Behavior
1 patcheslast touched 11mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
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Patch history
- ≈🔁Reworkanimation / AI timing
General improvements to Enemy AI reaction timing, pathing, and behavior.
- ≈🔁ReworkNPC movement / animation states
General improvements to Friendly and Neutral NPC pathing, animation, and behavior.