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GeneralNews · Events · System · UI · Network · Performance · Localization · Game Mode · Bugfix · Bugfixes · Stability · QoL · Quality of Life · Server
12 patcheslast touched 3w ago▲ +13

Power trajectory

Up = buffed, down = nerfed
0+13Jun 11, 2026Jul 4, 2026Jun 11, 2026 — fix 1.1.0 +0 / -0 (cum 0)Jun 13, 2026 — fix 1.2.0 +1 / -0 (cum +1)Jun 17, 2026 — update1.4.0 +1 / -0 (cum +2)Jun 24, 2026 — update1.9.0 +0 / -0 (cum +2)Jun 26, 2026 — update 2.0.0 +0 / -0 (cum +2)Jun 26, 2026 — update 2.0.0 +0 / -0 (cum +2)Jun 27, 2026 — update2.1.0 +5 / -0 (cum +7)Jun 28, 2026 — update2.2.0 +2 / -0 (cum +9)Jun 29, 2026 — update2.3.0 +0 / -0 (cum +9)Jul 1, 2026 — fix2.3.1 +1 / -0 (cum +10)Jul 2, 2026 — fix2.3.2 +3 / -0 (cum +13)Jul 4, 2026 — update2.5.0 +0 / -0 (cum +13)
Zoom into one ability:7 abilities tracked
Filter by change type:5 types in this subject

Patch history

  1. Jul 4, 2026·update2.5.0
    • Othercollaboration mapTeased

      A new collaboration map is scheduled for release mid-next week.

  2. Jul 2, 2026·fix2.3.2+3
    • NewIn-place RotationAdded

      Added 'In-place Rotation' functionality, which can be used alongside Rotation Lock for better movement control.

    • 🎯BehaviorSpectator ModeTarget Switching

      Spectated targets now automatically switch when the current target disappears, improving the viewing experience.

    • 🐛Bug fixNameplate Display

      Fixed a bug where the nameplate display status would unexpectedly reset.

    • 🎯BehaviorPainting Lag

      Reduced network lag occurring when a large number of players paint simultaneously.

    • 🐛Bug fixSpectator ModeClimbing Ring Visual

      Fixed an issue where the climbing ring remained visible on screen when transitioning to spectating.

    • NewReverse-Calculation Chicken RaceAdded

      A new game mode, 'Reverse-Calculation Chicken Race,' is scheduled to be added later today.

  3. Jul 1, 2026·fix2.3.1+1
    • 🐛Bug fixNameplate Display

      Fixed an issue where the nameplate display state would unexpectedly reset.

      State reset fix

    • 🎯BehaviorPainting Lag

      Reduced network/client lag occurring when multiple players paint simultaneously.

      Performance optimization

    • NewReverse Countdown Chicken RaceAdded

      A new game mode, 'Reverse Countdown Chicken Race,' is scheduled for release.

      Upcoming mode

  4. Jun 29, 2026·update2.3.0
    • 🐛Bug fixBody Type UIclosability

      Fixed an issue where the Body Type UI could not be closed when becoming a Hunter.

      UI fix.

    • 🐛Bug fixVictory Screendisplay logic

      Fixed an issue where 'Hunter Victory' was displayed regardless of the actual game outcome.

      Fixed incorrect victory text.

    • 🐛Bug fixClonesdespawn timing

      Fixed an issue where clones did not disappear instantly in modes other than Double Mode.

      Fixed clone persistence.

  5. Jun 28, 2026·update2.2.0+2
    • 🐛Bug fixbody type selection

      Fixed a crash/unresponsive state when opening the body type selection screen while in paint mode.

    • 🐛Bug fixgame end trigger

      Fixed an issue where games would not end if they started after a hunter disconnected.

    • 🐛Bug fixstair collision

      Fixed an issue where characters scaled 1.4x or larger would get stuck on stairs.

    • 🎯Behaviorsave systemcloud onlylocal fallback

      The game now saves data locally if cloud saving fails, preventing progress loss.

    • 🐛Bug fixserver join

      Fixed an issue where loading would trigger when attempting to join an inaccessible server.

  6. Jun 27, 2026·update2.1.0+5
    • Newdiscovery countAdded

      The total number of discoveries is now displayed for players.

      UI Addition

    • Newserver tagsNo Mods

      Added a 'No Mods' tag to the server browser to help players find vanilla games.

      UI Addition

    • Newlobby player countAdded

      Player count can now be checked directly in the lobby.

      UI Addition

    • Newmod download screenQuit Button

      Added a quit button to the Mod download request screen for better navigation.

      QoL

    • 🎯Behavior3D eyedropper

      Adjusted the 3D eyedropper to make picking up colors easier.

      Usability

    • 🛠QoLmaterial sliders

      Improved the usability of the metallic and roughness sliders.

      Usability

    • 🐛Bug fixserver search

      Fixed an issue where full servers were still appearing in public searches.

      Bugfix

    • 🎯BehaviorPaint Modeemote interactionManual exitAuto exit

      Pressing an emote during paint mode now automatically exits paint mode.

      QoL

    • 🐛Bug fixEmote SelectionUI closingStuckFixed

      Fixed a bug where dying while selecting an emote prevented the selection screen from closing.

      Bugfix

    • 🐛Bug fixClonesappearance delayDelayedFixed

      Fixed an issue where the appearance of clones was delayed.

      Bugfix

  7. Jun 26, 2026·update 2.0.0
    • Newserver tagsModded

      Added 'Modded' to server tags to help players identify modified game servers.

      Added Modded tag

    • NewlanguageTurkish

      Turkish language support has been added to the game.

      Added Turkish language

    • 🐛Bug fixUI overlap

      Fixed an issue where the Mod requirement screen overlapped with the hidden character selection screen.

      Fixed screen overlap

  8. Jun 26, 2026·update 2.0.0
    • Newserver tagsModded

      Added 'Modded' to server tags to help players identify modified game sessions.

      Better server filtering.

    • NewlocalizationTurkish

      Added Turkish language support to the game.

      Expanded language support.

    • 🐛Bug fixUI overlap

      Fixed an issue where the Mod requirement screen overlapped with the hidden character selection screen.

      Fixed UI layering issue.

  9. Jun 24, 2026·update1.9.0
    • 🛠QoLcharacter selection

      Players can now select characters individually before the game starts.

      UI improvement

    • 🛠QoLmap confirmation

      The selected map can now be confirmed before starting the game.

      UI improvement

    • 🎯Behaviorposition synchronization

      Reduced the likelihood of desynchronization when hiding player positions.

      Netcode fix

    • 🐛Bug fixpose animations

      Fixed an issue where some character poses would stop midway through the animation.

      Animation fix

  10. Jun 17, 2026·update1.4.0+1
    • 🛠QoLserver search

      Players can now search to verify if a game is currently in progress on a specific server.

    • 🐛Bug fixauthentication

      Adjusted and improved login authentication processes to reduce connection issues.

    • 🐛Bug fixPaint Modeexit trigger

      Fixed a bug where being discovered while in Paint Mode would lock the player in that mode.

    • 🎯Behaviorserver tags

      Server tags are now automatically selected based on the user's language settings.

    • 🛠QoLfile sizeReduced

      Reduced the overall game file size for better storage efficiency.

  11. Jun 13, 2026·fix 1.2.0+1
    • NewRanking SystemAdded

      Added a new ranking system based on distance and time spent within the Hunter's line of sight.

    • NewPosesAdded

      Added 2 new poses for player customization.

    • 🐛Bug fixCrash Issue

      Fixed a rare crash that occurred during map transitions.

    • 🛠QoLLoading Speed

      Optimized stage loading to reduce overall processing load.

    • 🎯BehaviorMod Integration

      Mod integration now supports updates without requiring the server to be recreated.

  12. Jun 11, 2026·fix 1.1.0
    • 🛠QoLMatching UI

      General improvements to the matchmaking user interface for better usability.

      UI improvement

    • 🐛Bug fixCamera Sensitivity

      Fixed a bug where camera sensitivity settings would reset unexpectedly.

      Bugfix

    • 🐛Bug fixServer Connection

      Resolved an issue that prevented some players from connecting to the server properly.

      Connectivity fix

    • 🎯BehaviorServer Search

      Public server search now hides servers with games already in progress to streamline matchmaking.

      Behavior change

    • NewVoice ChatAdded

      Added proximity voice chat, allowing players to communicate based on their in-game distance.

      New feature

    • 🐛Bug fixCollision

      Fixed collision detection for various objects to prevent clipping or movement issues.

      Bugfix

    • 🐛Bug fixPlayer Count Display

      Fixed a bug where the server player count was incorrectly displayed as 0.

      Bugfix

    • 🛠QoLIn-game UI

      Improved the overall visibility of the in-game user interface.

      Visibility improvement

    • 🎯BehaviorCustom Map SkylightEnabledDisabled

      Default skylight is now disabled when using custom maps to allow for better map-specific lighting control.

      Default behavior change

General balance history — MECCHA CHAMELEON · PatchDiff