AI
GeneralCampaign · AI · Diplomacy
1 patcheslast touched 71mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:3 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🎯BehaviorSiege BehaviorcautionHigh→Low
AI is now less cautious during sieges, increasing the frequency of defensive sieges and defender victories.
behavior
- ▲🎯BehaviorArmy Logictarget switchingFrequent→Infrequent
AI armies change siege targets less frequently, reducing wasted travel time.
behavior
- ≈🔁ReworkDiplomacydecision making—→Smarter
AI clans now consider a broader range of factors for war/peace, reducing the likelihood of factions being completely wiped out.
behavior