PatchDiff
gamesnewsabout

Combat

GeneralBattle · AI · Siege · Combat · Shields · Spears · Cavalry · Balance · Lances
4 patcheslast touched 57mo ago▲ +2

Power trajectory

Up = buffed, down = nerfed
0+2Aug 26, 2020Oct 14, 2021Aug 26, 2020 — Beta Patch Notes e1.5.1 +1 / -1 (cum 0)Sep 8, 2020 — Beta Patch Notes e1.5.2 +0 / -0 (cum 0)Sep 9, 2021 — Hotfix (e1.6.1) & Beta Hotfix (e1.6.2 - 09/09/21) +1 / -0 (cum +1)Oct 14, 2021 — Hotfix (e1.6.3) & Beta Hotfix (e1.6.4 - 14/10/21) +1 / -0 (cum +2)
Zoom into one ability:6 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🎯BehaviorSiege AIcombat modemeleeranged

      Defender archers in sieges no longer mistakenly switch to melee mode, maintaining their defensive fire.

      bugfix

    • 🐛Bug fixBlockingstability

      Fixed a crash that occurred when an agent blocked multiple attacks on the same frame.

      bugfix

    • 🎯BehaviorSpear Throwshield behaviorauto-sheathefixed

      Fixed a bug that caused shields to be automatically sheathed after throwing a spear, improving combat flow.

      bugfix

    • 🎯BehaviorMount CollisionpositioningPush backStay in place

      Mounts no longer push back against agents to restore original position; they now remain at the new position.

      behavior

  1. Aug 26, 2020·Beta Patch Notes e1.5.1+1-1
    • 📊NumericCouched Lance/Braced SpeardamageHighReduced

      Damage reduced so that these attacks are primarily effective only at high relative speeds.

      numeric

    • 🐛Bug fixAuto-Blockranged defenseBrokenFixed

      Fixed an issue where players could not defend against ranged attacks when using the Auto blocking direction.

      bugfix

Combat balance history — Mount & Blade II: Bannerlord · PatchDiff