Diplomacy
Power trajectory
Up = buffed, down = nerfedPatch history
- ▲✨Newpeace offers—→Added
Enemy factions can now send peace offers to the player's faction, which can be accepted by the leader or voted on by vassals.
new
- ≈🛠QoLwar reasoning—→Visible
Peace and War declarations now show the reasoning behind them in the kingdom decision screen.
quality
- ≈🎯BehaviorWar DeclarationsWar DurationShort→Longer
Increased average war durations and reduced the aggression of weakened kingdoms.
Balance change
- ▲🎯BehaviorLord RelationsTarget SelectionRandom/Aggressive→Relation-based
Lords are now less likely to initiate hostile actions against settlements of players/heroes they have a good relationship with.
New mechanic
- ≈🎯Behaviorwar duration
Adjusted war and peace declarations to reduce the frequency of short-lived wars.
behavior
- ▼📊Numerictribute amount100%→67%
Reduced tribute amounts by 33%, lowering the gold income from defeated factions.
numeric
- ≈🎯BehaviorRaidingpeace transition
Players are now directed to a new menu if peace is established while they are currently raiding a settlement.
quality
- ≈🐛Bug fixKingdom Creationclan relations
Fixed an issue where creating a kingdom could erroneously end hostile relations between the player and other clans.
bugfix