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Heroes

GeneralExploration · RPG · NPC · Progression · Survival · Healing · Medicine · Sustain
3 patcheslast touched 42mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Sep 2, 2020Jan 12, 2023Sep 2, 2020 — Beta Hotfix (e1.5.1 - 02/09/20) +2 / -1 (cum +1)Sep 22, 2021 — Beta Patch Notes e1.6.3 +2 / -0 (cum +3)Jan 12, 2023 — Beta Patch Notes v1.1.0 +0 / -0 (cum +3)
Zoom into one ability:2 abilities tracked
Filter by change type:3 types in this subject

Patch history

    • 🔁Reworkinformation visibilityvisiblehidden

      Implemented Fog of War for heroes; skills, traits, and settlements are now hidden until the player meets the hero.

      mechanic

  1. Sep 22, 2021·Beta Patch Notes e1.6.3+2
    • 📊Numericdeath chance (battle wounds)standarddecreased

      Decreased the chance of heroes dying from battle wounds in missions and simulations.

      Applies to all heroes except the player.

    • 📊Numericdeath chance (old age)standarddecreased

      Heroes are now less likely to die of old age, increasing their longevity.

      Applies to all heroes except the player.

    • 🎯BehaviorAI attribute distribution

      Improved the way AI characters distribute attribute and focus points.

      Improved logic for AI growth.

    • 📊Numericbase healing rate58

      Increased base healing rate for heroes, allowing them to recover from injuries faster.

      numeric

    • 📊Numericsettlement healing bonus108

      Slightly reduced the healing bonus provided by settlements.

      numeric

    • 📊NumericMedicine Skillhealing bonus per skill level0.1%0.5%

      Significantly increased the impact of the Medicine skill on hero healing rates.

      numeric