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Modding Tools

GeneralModding · Tools · Developer Tools · Workflow
2 patcheslast touched 40mo ago▲ +3

Power trajectory

Up = buffed, down = nerfed
0+3Oct 7, 2020Mar 11, 2023Oct 7, 2020 — Hotfix (e1.5.2 - 07/10/20) +3 / -0 (cum +3)Mar 11, 2023 — Patch Notes v1.1.1 +0 / -0 (cum +3)
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Filter by change type:3 types in this subject

Patch history

  1. Mar 11, 2023·Patch Notes v1.1.1
    • 🐛Bug fixcrash

      Fixed a crash that occurred when generating terrain.

    • 🐛Bug fixcrash

      Fixed a crash that occurred when auto-generating the navmesh using the 'Generate Grids' button.

    • 🐛Bug fixStart Missionstability

      Fixed a crash when clicking the 'Start Mission' button; it now correctly opens a mounted agent mission.

      bugfix

    • NewModule CreationworkflowAdded

      Added a new tool to create modules with pre-populated empty registered files to simplify the modding process.

      new tool

    • 🐛Bug fixTerrain Operationsstability

      Fixed various crashes related to terrain operations within the modding tools.

      bugfix

    • 🛠QoLDLL Validationerror reportingImproved

      Implemented better checks and error reporting for mismatched or missing mod DLLs in both the game and tools.

      quality

    • 🛠QoLResource Browserasset overridingSimplified

      Added a 'Create Override' right-click menu for materials and animation clips, removing the need to manually create empty resources.

      quality

Modding Tools balance history — Mount & Blade II: Bannerlord · PatchDiff