Party
GeneralParty · Sustain · Campaign · AI · Management
2 patcheslast touched 71mo ago▲ +2
Power trajectory
Up = buffed, down = nerfedZoom into one ability:2 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ▲📊NumericStarvationwound rate100%→50% slower
Healthy troops in starving parties now become wounded 50% slower.
numeric
- ▲📊NumericStarvationcasualty rate—→Reduced
Reduced the rate of casualties when a party is starving, making food shortages less punishing.
numeric
- ≈🎯BehaviorAI Logictarget switching—→Reduced
Campaign AI parties now change targets less frequently during the preparation of sieges, leading to more consistent AI behavior.
behavior