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Sieges

MapCombat · Tactics · AI · Warfare · Settlements
3 patcheslast touched 43mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
-10+1Jul 30, 2020Jan 12, 2023Jul 30, 2020 — Beta Hotfix (e1.4.3 - 30/07/20) +0 / -1 (cum -1)Aug 14, 2020 — Beta Hotfix (e1.4.3 - 14/08/20) +2 / -0 (cum +1)Jan 12, 2023 — Beta Patch Notes v1.1.0 +1 / -1 (cum +1)
Zoom into one ability:4 abilities tracked
Filter by change type:4 types in this subject

Patch history

  1. Jan 12, 2023·Beta Patch Notes v1.1.0+1-1
    • NewSally Outmission typeAmbush

      Implemented the sally out ambush mission, allowing players to destroy the besieger's siege engines.

      mechanic

    • 🎯BehaviorAI Logicdefender reactionslowanticipatory

      Defenders now anticipate enemy attacks over ladders or towers more accurately, reducing the delay in meeting the enemy.

      behavior

    • 🐛Bug fixdefender AI

      Fixed an issue where gathered defenders would fail to attack besiegers, improving defensive combat reliability.

      bugfix

    • 🐛Bug fixassault trigger

      Fixed a bug preventing sieges from starting when using the settlement start assault button.

      bugfix

    • 🎯BehaviorAI Assaultequipment requirementIncreased

      AI now requires more siege equipment before launching an assault, giving defenders a better advantage if attackers lack equipment.

      Behavior change

    • 📊Numericpreparation time33% longer

      Siege preparation time has been increased by 33%.

      Numeric increase