S
Sieges
MapCombat · Tactics · AI · Warfare · Settlements
3 patcheslast touched 43mo ago▲ +1
Power trajectory
Up = buffed, down = nerfedZoom into one ability:4 abilities tracked
Filter by change type:4 types in this subject
Patch history
- ▲✨NewSally Outmission type—→Ambush
Implemented the sally out ambush mission, allowing players to destroy the besieger's siege engines.
mechanic
- ▼🎯BehaviorAI Logicdefender reactionslow→anticipatory
Defenders now anticipate enemy attacks over ladders or towers more accurately, reducing the delay in meeting the enemy.
behavior
- ▲🐛Bug fixdefender AI
Fixed an issue where gathered defenders would fail to attack besiegers, improving defensive combat reliability.
bugfix
- ▲🐛Bug fixassault trigger
Fixed a bug preventing sieges from starting when using the settlement start assault button.
bugfix
- ▼🎯BehaviorAI Assaultequipment requirement—→Increased
AI now requires more siege equipment before launching an assault, giving defenders a better advantage if attackers lack equipment.
Behavior change
- ≈📊Numericpreparation time—→33% longer
Siege preparation time has been increased by 33%.
Numeric increase