This update introduces a new Reputation system to curb griefing, adds 'Shadow Poison' to the late-game zone, and provides significant balance adjustments to weapons and Souljades, particularly for the Repeating Crossbow and Dagger.
- DaggerAssassin's Lungedamage—→increased
Increased overall damage and added the ability to launch three stages of attack after passing an enemy.
- GreatswordInfernal Slashhealing reduction—→increased
Increased healing reduction effect; charging a horizontal strike to stage 1 now grants the Infernal Slash effect.
- GreatswordShockwaverange/damage—→increased
Increased both the range and the damage of the Shockwave attack.
- KatanaStamina Strikerestore ratio—→65% increase
Increased the health and armor restore ratio by 65%.
- Pistolsmovement speed—→increased
Greatly increased movement speed while firing and charging up shots.
- +1 more
- Repeating CrossbowSharpshotspreadvariable→none
Sharpshot now removes bolt spread in exchange for a slight reduction in damage.
- Repeating CrossbowVenom Tipeffect—→poison
Venom Tip now inflicts poison that stacks up to 15 times, though raw damage is reduced.
- DaggerAbyssal Aurainteraction—→vertical strike
Players can now click vertical strike after catching the dagger to continue using Abyssal Aura.
- KatanaComposureeffect—→Focus Shield
Gain a blue Focus Shield when fully sheathing your weapon.
- Shadow CorruptionShadow Poisonhealth recovery—→decreased
Added Shadow Poison after the third shrink; accumulating poison while inside the zone decreases health recovery.
- +5 more
