Enemy AI / Combat
SubjectAI · Enemy Behavior · Combat
1 patcheslast touched 20mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:2 types in this subject
Patch history
- ≈🎯Behaviormovement after hit—→Reduced
Enemies retreat movement cadence after being hit was toned down to make fights feel more responsive.
Adjusted how often enemies move away after being hit to improve combat flow.
- ≈🐛Bug fixattack targeting
Fixed a crash that could occur when archer zombies attacked unknown targets.
Archer zombies targeting unknown targets crash fix