Quality-of-life and reliability fixes
GeneralStability · UI · Performance
1 patcheslast touched 52mo ago≈ 0
Power trajectory
Up = buffed, down = nerfedZoom into one ability:1 abilities tracked
Filter by change type:3 types in this subject
Patch history
- ≈🛠QoLserver list interaction—→Fixed some issues that could happen when interacting with the server list
Server list interaction reliability improved to reduce friction joining games.
- ≈🎨Visualrendering—→Fixed rendering of entity shadows sometimes flickers
Shadows no longer flicker, improving visual stability.
- ≈🐛Bug fixrendering—→Fixed lag issue when older characters were travelling to a different level
Traveling between levels no longer causes lag with older characters.
- ≈🛠QoLinteraction—→Fixed issues that could happen when interacting with the server list
Interaction with server list made more robust to prevent rare errors.