Job system
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🎯Behaviorplaceholdersre-task—→re-tasked when abandoned during install
Code added to re-task placeholders if they are abandoned during install, improving task resilience.
- ≈✨Newtasksrestore on load—→restored on loading save file
Code added to restore unclaimed tasks when loading a saved game.
- ≈✨Newplaceholdersrestore on load—→restored on loading save file
Code added to restore placeholders when loading a saved game.
- ≈✨Newbulk jobsfunction—→works on additional object types (e.g., repair Ryokka walls)
Fixed a bug preventing bulk jobs from working on certain object types.
- ≈✨NewOKLGresupply services kiosk—→added
Added vessel resupply services kiosk to OKLG.
- ≈✨Newkiosksrestocking—→periodic restocking
Added periodic restocking of supply kiosks.
- ≈📊Numericscrap/damage lootquantity of small parts—→increased parts
Changed wall and floor scrap and damage loot to include more small parts.
- ≈📊Numericrepairsmall parts requirement—→reduced parts
Changed repairing walls and floors to require fewer small parts.
- ≈✨Newsupply kioskavailability—→crates and small parts added
Added crates and small parts to supply kiosk.
- ≈🐛Bug fixNPCsrelationship data—→robust to missing data
Fixed a bug that would crash the game if NPCs were lacking relationship data.
- ≈🐛Bug fixAIitem install choice—→matches player choice
Fixed a bug causing AI to install a different item than the one the player chose (e.g., install wrong battery).
- ≈✨Newnav stationdocked maneuverability—→allows maneuvering while docked to non-station with warning
Changed nav station to allow maneuvering while docked to a non-station, but still warn the user.
- ≈🐛Bug fixnav stationpilot—→blocked after install
Fixed a bug that allowed players to pilot OKLG after installing a nav station there.
- ≈🐛Bug fixGUITradedebug item names—→hidden
Fixed a bug in GUITrade which showed debug item names.
- ≈🐛Bug fixGUITrademoney spent vs income—→corrected
Fixed a bug in GUITrade which showed money spent at supply kiosk as income.
- ≈✨NewinteractionUI concentration—→lowered when interaction cancelled
Added code to lower current UI if something else cancels the interaction that raised it (e.g., power outage, kiosk restock).
- ≈🐛Bug fixmusiccomforting—→suppressed when undocking from derelict
Fixed bug that caused comforting music to play when undocking with a derelict.
- ≈✨Newbatteriesprice—→added
Added price to batteries.