Multiplayer
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🛠QoLstability
Implemented various smaller stability fixes to improve the multiplayer experience.
General stability
- ≈🐛Bug fixachievement trigger
Achievements are now granted to connected players simultaneously with the host.
- ≈🐛Bug fixElevatorsstability
Fixed an issue where elevators would occasionally bug out during multiplayer sessions.
- ▲🎯BehaviorJoin Gamefall damageImmediate→None
Prevented immediate fall damage upon joining a game, removing unfair deaths during loading.
- ≈🛠QoLError UIerror reporting—→Error Codes
Multiplayer error screens now display specific error codes to assist in troubleshooting and reporting.
- ≈✨Newregion selection—→Added
Players can now manually select a server region or use 'Automatic' to reduce disconnects and improve networking stability.
Added region selection to multiplayer sessions
- ≈🛠QoLstability
General improvements to multiplayer stability to reduce crashes and disconnects.
- ≈🐛Bug fixvisibilityinvisible→visible
Fixed a bug where the hosting player would become invisible after exiting a vehicle.
- ≈🎯Behaviorversion mismatch checkafter loading screen→before loading screen
Version mismatch checks now occur before the loading screen, preventing players from loading into a game they cannot join.
- ▲🛠QoLnetworking stability
General improvements to networking stability for a smoother multiplayer experience.