PatchDiff
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GeneralSystem · QoL · Bugfixes · Multiplayer · UI · Steam Deck · Global · Progression
4 patcheslast touched 1mo ago▲ +9

Power trajectory

Up = buffed, down = nerfed
0+9May 18, 2026Jul 22, 2026May 18, 2026 — Version 1.0.0.3 Now Available +3 / -0 (cum +3)Jun 4, 2026 — Version 1.0.0.5 Now Available +0 / -0 (cum +3)Jul 8, 2026 — NEW BETA: Version 1.1.1.0 Now Available +1 / -0 (cum +4)Jul 22, 2026 — Version 1.1.1.0 Now Available +5 / -0 (cum +9)
Zoom into one ability:1 abilities tracked
Filter by change type:6 types in this subject

Patch history

    • 📊NumericPath Link distance100%150%

      Increased the Max Path Link distance by 50%, allowing for longer connections.

      Range

    • NewRecipesAdded

      Added two new Alternate Recipes: 'De-Energized Matter' and 'Carbon Nano-Conductors'.

      New Content

    • NewItem FiltersExclude

      Added the ability to exclude specific items from a slot using filters to prevent them from being stocked.

      QoL

    • 🎯BehaviorQuantum RiftsRadiationNone

      Quantum Rifts no longer emit radiation when a Quantum Extractor is built on top of them.

      Interaction

    • 📊NumericServitor BotsHigherLower

      Reduced the minimum pickup distance for Servitor Bots, improving their efficiency.

      Range

    • NewLanguageItalian

      Added Italian language support.

      Localization

    • Newaudio sliderAdded

      Added a dedicated audio slider for factory sound effects in the settings menu.

      Factory sound slider

    • 🎨Visualshielded effectIntrusiveSubtle

      The shielded effect on buildings has been made more subtle and less intrusive.

      Visual polish

    • 🛠QoLSpace ElevatorHiddenVisible

      The Space Elevator now appears in the Production Overview for better tracking.

      Production Overview addition

    • 🎯BehaviorVoid AnomaliesCloseFurther

      Void Anomalies now spawn further away from Void Rifts in the Void Event Horizon zone.

      Spawn distance fix

    • 🐛Bug fixMultiplayer SyncBuggyFixed

      Fixed issues in multiplayer where grabbing objects/asteroids didn't show correctly and waypoint dragging was broken.

      Object grabbing and waypoints

    • 🛠QoLControl Scheme

      Implemented numerous changes to the Steam Deck control scheme for better accessibility.

      Steam Deck

    • 🐛Bug fixUI Layout

      The lower toolbar now resizes correctly with smaller windows to prevent overlapping.

      Toolbar

    • 🐛Bug fixChat UI

      Fixed a bug where multiplayer text chat lines overlapped the user interface.

      Multiplayer

    • 🐛Bug fixMission Briefing

      Fixed an issue where the Mission Objective briefing appeared every time the game was loaded.

      Loading

    • 🐛Bug fixRenaming

      Fixed an issue where renaming a module with lower-case letters would not update.

      Modules

    • 📊NumericSpace Elevator ResourcesIncreased

      Increased the resources provided by the Space Elevator.

      Increased resources from elevator.

    • 📊NumericStation Level ObjectivesReduced

      Reduced some Station Level objective requirements to smooth out progression.

      Reduced some objective requirements.

    • NewAntimatter ContainmentOptional Off

      Added a game option to stop Antimatter containment failures for players who prefer it.

      Added option to stop failures.

General balance history — Outworld Station