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GeneralUI · Bugfix · System · QoL
3 patcheslast touched 8mo ago▲ +1

Power trajectory

Up = buffed, down = nerfed
0+1Oct 7, 2025Nov 3, 2025Oct 7, 2025 — Patch Notes for Demo v0.7 +1 / -0 (cum +1)Nov 2, 2025 — Pathogenic Demo 0.9 Hotfix +0 / -0 (cum +1)Nov 3, 2025 — Pathogenic Demo 0.9 Hotfix 2 +0 / -0 (cum +1)
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Patch history

    • 🐛Bug fixmouse focus

      Fixed an issue where the mouse pointer would lose focus and fail to be grabbed back by the game.

    • 📝TextlocalizationGerman

      Added German language support to the game.

    • 🐛Bug fixenemy visibilityInvisibleVisible

      Fixed a bug where enemies would become invisible on later floors when using Low graphics settings.

    • 🐛Bug fixcontroller inputSwitch to mousePersistent

      Fixed an issue where controllers would automatically revert to mouse mode after a period of inactivity.

    • 🎨Visualfirst floor propsAdded

      Increased the variety of environmental props on the first floor for better visual diversity.

    • 🎯Behaviorpickup behavior

      Organelle rewards now have a resistance force and buffer time to prevent accidental pickups.

      Added resistance force and buffer time to organelle rewards.

    • 🎯Behaviorworm handling

      General improvements to how worms are handled in-game.

      Improved worm handling.

    • 🔁Reworkplasmid upgradesIndividualShared

      Plasmid upgrades are now shared across all parasites, increasing overall efficiency.

      Upgrades now apply to all parasites.

    • 📝TextlocalizationAdded

      Text extracted for translation; Simplified Chinese, Czech, and Brazilian Portuguese are currently in progress.

      Text extracted for translation.