Custom Difficulty
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🎯Behaviorcursed possession spawnconditional→always
Randomizing a custom difficulty will now always give a random cursed possession, ensuring consistency in item availability.
Randomizing custom difficulty now always grants a random cursed possession.
- ▲📊Numericreward reduction-60%→0%
Removed the harsh -60% reward penalty for Custom Difficulty games to better align with the 'Play your way' philosophy.
Removed the -60% reduction for Custom games.
- ≈✨Newreward multiplier cap—→x15
Custom Reward Multipliers are now capped at x15 to prevent excessive farming.
Added a maximum cap to reward multipliers.
- ▼🎯Behaviorincorrect ghost penalty—→Next default difficulty
Incorrectly identifying the ghost type now reduces your reward multiplier to the next default difficulty level (rounding down).
Incorrectly identifying the ghost lowers the multiplier.
- ▲📊Numericreward reduction80%→60%
Reduced the reward penalty for custom difficulty, allowing players to earn more money and XP.
numeric