DOTS Projector
Power trajectory
Up = buffed, down = nerfedPatch history
- ≈🎯Behaviorsound triggerghost interaction→random flicker
Sound now flickers randomly instead of only during ghost interactions, changing how players identify activity.
behavior
- ≈🎯BehaviorEMF emissionProduces EMF→No EMF
Interacting with the DOTS Projector no longer produces an EMF reading.
behavior
- ≈🐛Bug fixsanity drainstopped→functioning
Fixed a bug where standing near a DOTS Projector would stop sanity drain.
bugfix
- ▲🐛Bug fixinteraction
Fixed a bug where the DOTS Projector interaction only worked if the host placed the device.
Fixed bug where only host could place it.
- ▼🐛Bug fixinteraction frequency2x→1x
Fixed an issue where placing two DOTS Projectors caused interactions to happen twice as often.
Fixed double interaction bug.
- ▲🎯Behavioractivation frequency—→Increased
DOTS projectors are now more reliable and functional in larger environments, making evidence gathering easier.
Activates more frequently and now works in large rooms.
- ≈🐛Bug fixplacement
Fixed a bug where DOTS Projectors could be placed on certain invalid objects.
Fixed placement bug.